GARRY’S MOD

  • Garry’s Mod is a physics sandbox. There aren’t any predefined aims or goals. We offer you the tools and leave you to play.
  • Garry’s Mod (GMod) is a sandbox game developed by Facepunch Studios and published by Valve. The game was created by Garry Newman as a mod for Valve’s Source game engine and released in December 2004, before being expanded into a standalone release and published by Valve in November 2006. Ports of the first Microsoft Windows version for Mac OS X and Linux followed in September 2010 and June 2013, respectively. 
  • You spawn objects and weld them together to make your own contraptions – whether that’s a car, a rocket, a catapult or something that does not have a reputation yet – that’s up to you. You can roll in the hay offline, or join the thousands of players who play online every day.

Beyond the Sandbox

  • The Garry’s Mod community may be a tremendous source of content and has added many unique modes to the sport. In Trouble In Terrorist Town, you’ll be a detective solving a web murder as criminals plan to cover their homicides. 
  • Be a ball, a plant, a chair, or anything in Prop Hunt’s elaborate, shape-shifting game of Hide & Seek. Elevator: Source is gaming’s first elevator thrill ride, delivering players to airlocks and kitten dance parties.
  • The base game mode of Garry’s Mod has no set objectives and provides the player with a world to freely manipulate. Other game modes, notably Trouble in Terrorist Town, are created by other developers as mods and are installed separately, by means like the Steam Workshop. As of January 2016, Garry’s Mod has sold 10 million copies.

Development of the game

Garry’s Mod was created by the computer game programmer Garry Newman. He started developing games under the studio name Facepunch Studios after throwing in the towel of school, at the outing of an area in his parents’ house. He did this as a hobby, simultaneous to his occupation as a PHP programmer for a dating website, from which he was later fired when he launched his own such website. His first game was Facewound, described as “Mario with guns”, while Garry’s Mod later happened as a side-project within the sort of a mod for the Source game engine and principally the game Half-Life 2.Newman soon found more enjoyment in developing Garry’s Mod than in developing Facewound, so development on Facewound was mostly halted to focus on Garry’s Mod.

In 2005, Garry’s Mod was awarded “PC Mod of the Year” by GameSpy. In 2017, Brendan Caldwell of Rock, Paper, Shotgun described the sport as a “must-own sandbox game”, and PCGamesN included it in its 2019 list of “best sandbox games on PC”.

Game modes

Garry’s Mod includes the functionality to modify the game by developing scripts written in the Lua programming language. Notable mods include Spacebuild, Wiremod, Elevator: Source, DarkRP, Prop Hunt, and Trouble in Terrorist Town. Specialized servers, known as Fretta servers, rotate between custom game modes every fifteen minutes. Garry’s Mod version 12 introduced the “Toybox” section, through which the player could browse and install user-created mods. In Garry’s Mod version 13, this was mostly replaced with support for the Steam Workshop.

  • Fretta Contest

In late 2009, Facepunch launched the “Fretta Contest”, a contest during which people were to develop Garry’s Mod game modes using the proprietary Fretta programming framework, with the winner to be natively added to the game. The winner of this contest was Trouble in Terrorist Town (TTT), wherefore it was added to the game in July 2010, alongside another Fretta game, Dogfight: Arcade Assault. TTT assigns players to 3 groups: Traitors, Detectives, and Innocents. Detectives are known to all or any players, whereas Traitors are only known to other Traitors and otherwise appear as Innocents. While Traitors plan to eliminate all other players, Innocents and Detectives got to co-operate to spot and eliminate all Traitors. To do the latter, Detectives are given special equipment, like DNA scanners which will trace a dead player’s killer.

  • GMod Tower

In July 2009, four developers working under the name “PixelTail Games” opened a Garry’s Mod server called GMod Tower.GMod Tower was a network of servers, designed as a social media platform for users to play minigames with friends and socialize in a hub area. Within hours of the server’s opening, the website for GMod Tower reached two million views. GMod Tower temporarily packs up between January 2012 and April that year. PixelTail later expanded GMod Tower into Tower Unite, a standalone game. When the sport embarked on early access in April 2016, GMod Tower was pack up permanently.

  • Machinima

Garry’s Mod has also been used because of the basis for user-made machinima. One of the more notable examples is Half-Life: Full-Life Consequences, a machinima of poorly-written fanfic within the Half-Life universe written in 2008 by a user named Squirrelking, whom The Verge named the “Cormac McCarthy of terrible fan fiction”. YouTube user Djy1991 used Garry’s Mod to animate the fanfic, using an interpretation of a number of the work’s typographical errors and awkward grammar.

Sales

  • In its first day, Garry’s Mod sold 5,729 copies, and 312,541 by early December 2008. Further sales milestones were reached with 770,628 copies sold by late October 2010, 1 million by July 2011,1.4 million by March 2012,3.5 million by July 2013, 6 million by September 2014, and 10 million by January 2016. By December 2019, Newman estimated that the sport sold about 1.5 million copies annually, and stated that it had achieved over 15 million sales in total.
  • Sales of the sport attributed for revenues of $3 million by December 2008, $22 million by March 2013, and $30 million by February 2014. The game’s success allowed Facepunch to grow further, eventually branching out into other games, like Rust.

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