SPIRAL KNIGHTS

  • Spiral Knights is a massively multiplayer online game created by Three Rings and now owned by Grey Havens. The free-to-play, Java-based game was released in 2011 and remains updated occasionally.
  • In the game, the player controls a knight of the Spiral order, which has crash-landed on the mysterious planet Cradle. Knights cooperatively battle monsters throughout the Clockworks, the dungeon that fills the planet’s interior. They also battle one another in an optional player-versus-player mode.
  • Spiral Knights reached a million accounts in its first three months and three million accounts in its first thirteen months. The game won Best Online Game Design and was nominated for 3 other awards, within the 2011 Game Developers Choice Online Awards.
  • Band together and fight to the Core!
  • Spiral Knights may be a cooperative adventure during a persistent world with attention on instant, fast-paced action. Arm yourself and join the ranks of the Spiral Knights; stranded on an alien world, they need to explore the ever-changing Clockworks beneath its surface in hopes of reaching its mysterious Core.

Key Features

  • Co-operative Exploration

The Clockworks offer challenges that are best tackled with friends.

Fight monsters, solve puzzles, and discover treasures together!

  • Instant Action

Go from login to a multiplayer adventure in but a moment.

  • Ever-changing World

The Clockworks cycle levels to explore in real-time. Every moment of every day changes the world.

  • Create an Arsenal

There are many unique weapons and kit to get and alchemize.

  • Form Powerful Guilds

Guild alliances allow greater influence over the world. Amass powerful minerals to transform the Clockworks!

  • Free to Play!

Spiral Knights are liberal to play, no subscription is required to enjoy everything the sport has got to offer.

Gameplay

The Spiral Knights are a spacefaring army from the earth Isora. Their ship, the Skylark, has crashed on the earth Cradle. The interior of the earth is crammed with a mechanized, continually reconfiguring dungeon called the Clockworks. Operating out of the town of Haven on the planet’s surface, the knights descend into the Clockworks, with the goal of understanding the mysterious energy source at the planet’s core. They hope to take advantage of this energy source to resurrect and re-launch the Skylark.

In its gameplay, Spiral Knights may be a top-down, third-person, real-time action-adventure game, like The Legend of Zelda: Four Swords Adventures. The player controls one knight, and should play solo or with other players. When exploring the Clockworks, knights cooperate to defeat crowds of enemies of varied types, while dodging traps and solving simple puzzles.There are four main bosses, each with an alternate “Shadow Lair” variant, and numerous mini-bosses. In addition to the present player-versus-enemy mode, there are two optional player-versus-player modes: one that’s almost like Clockworks play, and a Bomberman-like mini-game that differs substantially from the remainder of the game.

When they aren’t battling enemies or one another, knights train, shop, trade, and chat in Haven. Character progress comes not through the development of private statistics, but rather through upgrades to equipment. Weapons include swords, handguns, and bombs offering various play styles and characteristics.

The game’s visual style has been called “adorable” and “cutesy”. The artwork draws on many traditions and cultures beyond medieval European knights and outer space science fiction, for example, cowboys, wizards, ninjas, and chefs.

Spiral Knights are massively multiplayer, although each player interacts with a little subset of other online players at any given time. Clockworks parties are limited to four knights and player-versus-player contests are limited to six-versus-six. Instances (copies) of Haven typically have tens of knights present. Guilds are limited to 100 members by default, and friend lists are capped at 250.

The entire game is free-to-play. There is no in-game advertising. Players can spend real-world money to get an in-game commodity called energy. Energy is often exchanged for other commodities and currency, to accelerate a knight’s development. Real money also can buy certain costumes and promotional items.

Development 

  • Spiral Knights have been in development since around 2007. The game was released to advance testers on November 12, 2009, and to the overall public on April 4, 2011. The game was released through the Steam software distribution system on Flag Day, 2011. It was also made available through gaming internet sites like Kongregate and Armor Games.
  • Critical response to Spiral Knights was positive. 
  • The game was nominated for the 2011 Game Developers Choice Online Awards in four categories: Best Visual Online Arts, Best Online Game Design, Best Audio for a web Game, and Best New Online Game. It won the award for Best Online Game Design.

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