• World of Warcraft Classic is a faithful recreation of the first World of Warcraft. Combat mechanics, original character models, and skill trees all contribute to a very authentic experience. It was announced at BlizzCon 2017 and was released globally and simultaneously at 3 pm PDT on August 26, 2019.
  • The game won the award for “PC Game of the Year” at the 2019 Golden Joystick Awards and was nominated for “Game, Classic Revival” at the NAVGTR Awards.

What is Classic WoW

Classic WoW may be a special version of World of Warcraft, allowing players to relive the first version of the favored MMORPG World of Warcraft. This version of WoW features old character models, original zones untouched by the Cataclysm’s destruction, complex talent trees, and therefore the original PvP Honor Grind.

When was Classic WoW Announced?

Classic WoW was announced at BlizzCon 2017. When is the WoW Classic Beta?

The WoW Classic Beta started on May 15th, with a limited number of invites. There are no beta keys available.

The level cap on the WoW Classic beta is 40, and stress tests will periodically be scheduled to check server load.

How much does the Classic WoW cost?

You will gain access to WoW Classic with a traditional WoW subscription, with no additional cost. The regular subscription costs $15 or 10 euros per month. There is no information a few separate, classic-only, subscription.

Important Differences Between Vanilla WoW and Classic WoW

Blizzard’s remake of Classic WoW will have several differences:

  • friends list integration.
  • Right-click to report players.
  • A modern framework for data storage, rather than the first Classic information system.
  • Colorblind support.
  • Loot trading is added – just to raids
  • Modern Macro and Addon interface
  • Higher graphics settings included by default in UI, with a choice to toggle between Classic and Recommended settings
  • Better 4:3 widescreen visuals.

Classic WoW Character Creation

How Many Characters Can I Make?

Blizzard has confirmed you’ll have 10 characters per WoW Classic realm, with 50 characters across all WoW Classic realms in your region. This will not be suffering from the quantity of BFA characters you’ve got.

When Can I Create Characters?

On August 12th / 13th, counting on time zones, players with active subscriptions can create up to 3 characters, reserving their names, for traditional WoW Launch.

Can I Play Different Factions on an equivalent Classic Realm?

  • You can create characters of various factions on an equivalent Classic PvE Realm.
  • You cannot create characters of various factions of an equivalent Classic PvP Realm.

How Will European Realms Be Split?

European realms will now be break up by language and there’ll be English, French, German and Russian realms at launch.

How Will Oceanic Realms Be Split?

Oceanic realms are coming to WoW Classic, with game servers hosted in Australia.

Classic WoW Items

Will there be Progressive Itemization?

Blizzard is setting all Classic WoW items to Patch 1.12. There will be no progressive itemization, like items changing stats or appearances in several content phases.

How Will Collector Editions Pets be Awarded?

If you own the vanilla Collector’s Edition and are playing Classic on that linked account, you will gain the ability to acquire the original pets on your Classic account: Diablo Stone, Panda Collar, Zergling Leash.

The vanilla Collector’s Edition won’t be going back on sale.

From Wowhead’s Interview with Brian Birmingham and Patrick Dawson:

The Anniversary box is supposed to celebrate World of Warcraft as an entire. It’s not specific to Classic, it isn’t specific to Battle for Azeroth. It’s just about celebrating World of Warcraft.

For Classic WoW, one interesting thing is that if you’ve got the first Collector’s Edition on the account you’re still playing on, we’ve restored the power for you to get the pet. But they will be just as exclusive as they were back in the day. No plans for the vanilla collector’s edition to travel back on sale.

Will the first Unarmored Mounts be Obtainable in Classic?

There will be no opportunity to accumulate the first epic mounts, removed in Patch 1.4.

From Wowhead’s Interview with Brian Birmingham and Patrick Dawson:

It is the current vendor mounts for 1.12. We aren’t putting back the unarmored mounts. We just talked about this recently internally. We know some people are interested in them, but we don’t want to put them in for a limited period of time, because we didn’t want to influence people through their first leveling experience. Especially people coming back for the first time. We don’t want people to feel like they have to rush. If you want to level slowly and enjoy the journey, you should. That’s how I like to play–taking it slow, running every dungeon.

Classic WoW Systems

Will WoW Classic Graphics be the Same as Vanilla or Higher-Quality?

There will be a Classic graphics button option and a recommended option, with the power to show the graphics slider high for things like more ground clutter.

From Wowhead’s Interview with Brian Birmingham and Patrick Dawson:

We wanted to make sure that you could get the Classic look exactly right if you wanted that, so we have a Classic graphics button option, to make sure you don’t see things that weren’t in Classic. If you hit that button, it will turn that ground clutter all the way down, with all the objects exactly where they were too.

At the same time in 1.12, you could use a hidden console variable to set the ground clutter very high. So it will behave the same way in Classic WoW if you turn the slider way up.

Will there be Sharding?

Blizzard has announced that there will NOT be sharding, however, there will be a new system called layering. Layering is specially designed to emulate what it would be like to play on a populated server back in the day while simultaneously increasing server stability.

Layering will only be present within the first few weeks of Classic World of Warcraft as how to support the initial player base.

Will Legacy Servers Be Added for Other WoW Expansions?

Blizzard has indicated they’re not against legacy servers for other expansions. While restoring other expansions like Burning Crusade or Wrath will take tons of labor, it’s now possible with modern tech.

What Riding System is Used in Classic?

The Riding system will use the older system with race-based riding skills, not the fashionable system introduced in 1.12.1. Learn more in our Classic Transportation Guide – Riding.

From Wowhead’s Interview with Brian Birmingham and Patrick Dawson:

The modern riding system was introduced in one of the later 1.12 patches, and as we were discussing it, we felt this system was added to prepare the game for Burning Crusade, which had the ability to ride flying mounts.

For most of the history of WoW Classic, throughout 2004 and 2005, we had the older mount system. It just felt more authentic thereto game, to use the older one rather than one that just laid the groundwork for additional expansion.

Will Classic WoW Have an In-Game Shop or WoW Token?

Mounts and pets won’t be available purchasable. Services like server transfers and race changes could also be available much later in Classic WoW.

From the late WoW Classic Interview:

Definitely not at launch. We may down the line if it’s something that players want. When we say the shop I mean specifically only the services that were available within the original Classic period. Things like server transfers and race changes were available later in Classic. I could see a world in–let’s say a year into Classic–as realms have become mature where a player wants to transfer to a different server to join a guild there to play with their friends, and they want us to provide a way that can make it happen. That’s the sort of things we would do but no pets and mounts for sale or anything like that.

Classic WoW will not have a WoW Token.

Who Created the Solution for WoW Classic?

Blizzard engineer Omar Gonzalez came up with the prototype for traditional WoW’s setup, inventing how for the fashionable client and server to read 1.12 data.

One of them, an engineer named Omar Gonzalez, who is on the Classic team, tried the tactic of taking the fashionable client, the fashionable server, and teaching it to interpret the old 1.12 classic data. He kind of locked himself away for a few weeks, and came out with something that was a prototype–it was very rough, contained tons of bugs, the world wasn’t fully rendered, but it had been the first classic world, pre-Cataclysm. It had the original skills and talents, and we knew there’s was a ton of work to do, but we felt like we realized for the first time, “we can do this.”

Will Classic WoW Support Addons or an API?

There will be no profiles or character API at launch:

Q. Will there be an Armory for WoW Classic?

A. There was no Armory for World of Warcraft until the Burning Crusade. If you wanted to know more about a player’s gear before you invited them to your party, you had to meet them in the world and physically inspect them (and you couldn’t inspect players of the other faction until 2.4). You couldn’t see their spec or talent builds once you inspected them, either. To maintain that very same dynamic, we won’t have an Armory or profile pages for WoW Classic at launch.

Addons will be supported, with a modified API, so some complex addons from BFA that don’t make sense in Classic will not be able to work.

From Wowhead’s Interview with Brian Birmingham and Patrick Dawson:

It will be a different one, but I don’t know if I would categorize it as completely different. We are starting with our modern codebase, and that includes the modern API, but there are addon APIs that don’t make sense for Classic, and in those cases, we’re trying to roll things back to reflect how the game behaved back then.

Castbars are a good example of this. Everyone remembers that they had a castbar in Classic, but that was a castbar addon, and you couldn’t actually query the status except on yourself. So they all basically guessed as to what was going on. That meant you didn’t actually know what spell someone else was casting, or how long it would last–you had to figure it out and guess. As that’s gameplay-affecting, we wanted to revive that functionality.

In terms of maintaining, for every content release we do for World of Warcraft today, we’ll change the API pretty regularly. That’s not something we decide to do with Classic though. Once that API is defined and out there for the public, it’s not something that’s going to change. Certainly not at the cadence that the Battle for Azeroth APIs change. Hopefully, maintenance won’t be too terrible.

What is the “Not a Bug” Classic WoW List?

The Not a Bug list recaps features from vanilla WoW that players assumed were bugs, thanks to their inconvenience.

The following may be a list of commonly-reported gameplay in WoW Classic that’s not actually a bug and is functioning as we expect it to:

  • Tauren’s hitboxes and their melee reach are slightly larger than other races.

Being critically struck while using /sit to take a seat doesn’t cause abilities like Enrage, Blood Craze, and Reckoning to activate.

  • Using the “Automatic Quest Tracking” option doesn’t auto-track newly accepted quests. (It instead will start to trace an existing quest once progress towards an objective is started.)
  • Warrior health Regeneration is functioning at the expected rate.
  • Quests’ objectives and points of interest aren’t tracked on the map or minimap.
  • Completed quests are marked on the minimap with a dot. 
  • Feared players and NPCs run fast.
  • Standing on top of other players while facing away allows spells and attacks to be used.
  • Creature respawn rates are much slower than in Battle for Azeroth.
  • NPCs that supply multiple quests may inconsistently display them as a dot or a “!” on the available quests list. They were inconsistent in 1.12, and we’ve reproduced the precise inconsistency that they had some time past.
  • Quests that are too low level for don’t show up as a “!” in the game world.
  • Available quests do not display a “!” on the minimap.
  • You are unable to Polymorph enemy targets that are tapped by players with whom you’re not grouped.
  • At all levels of player characters and enemies, the aggro radius is about to the intended distance.
  • Long quest objectives don’t have text wrapping.
  • Fall damage is like expected and verified values.
  • Broadcast text is often seen multiple times if multiple players interact with an equivalent NPC.
  • WANTED signs do not have “!”, and are also not highlighted.
  • Player characters don’t animate when looting/interacting with quest objects (e.g. collecting pumpkins).
  • Gnomes and Taurens are the correct sizes.

Does Wowhead Have a Classic Database? Where is Thottbot?

Wowhead features a WoW Classic database, found at This database includes all Thottbot and Allakazham comments. In addition, logged-in users can change the looks of Classic Wowhead to resemble Thottbot’s white and blue color scheme.

We are committed to creating Classic Wowhead the simplest possible resource, and here are a number of the updates we’ve made within a previous couple of months:

Talent Calculator: Wowhead started off as a humble talent calculator and now we’re back with how it all started. Fill in your talent points across the three trees, and share your build by simply linking the URL.

Classic Model Viewer: you cannot change your character’s appearance or race in Classic WoW, so going with the right look is vital on the primary try. With the Classic room, preview characters using their original models in any available armor and weapons. Through the years, Blizzard has updated many low-resolution models such as the Prairie Dog–but they are back in their blocky glory on our Classic site. Simply open up View 3D on any NPC page to ascertain the first models.

Classic Database: Our database sections for items and spells are now live! You can browse these databases to find out more about items, like the stats and proc on Thunderfury, also as spells, like all related ranks for sophistication Abilities and once you can unlock and train them. We’ve also updated the wiki sections on all database articles to contain only Classic information.

Tooltips: Classic Wowhead tooltips are now available for 3rd-party sites to use and that we continually update them with feature requests from the community.

Classic Comments: We’ve brought back all the first comments from Thottbot and Allakhazam–several hundred thousand in total!

Thottbot Visual Theme: We love Classic WoW such a lot, we created a Thottbot skin for the site! Log in to change the site from black/red to white/blue.

Discord Webhook: almost like our regular news webhook, installed in over 13,000 servers, we’ve launched a webhook dedicated to Classic news.

Translated Site: Classic Wowhead is now available in many languages, including Russian, German, and French.

Last but not least, our Classic Guides section has detailed guides to all or any aspects of Classic WoW, from classes to professions!

Important Blizzard Posts on Classic WoW

Below are some important blue posts clarifying Classic WoW. You can continue so far with only the Classic news over on Wowhead’s Classic front page.

  • Classic PvP Content Plan Explained
  • Spell Batching in Classic WoW
  • Loot Trading in Classic WoW
  • Alterac Valley Will Use 1.12 Version
  • Staggered Classic Content Schedule Updates
  • Classic WoW Bugfixes
  • Character Limit in WoW Classic
  • Classic WoW Media Summit
  • Blizzard held a personal media summit on Classic WoW in early May. Below may be a list of Wowhead’s coverage of the event:
  • WoW Classic Interview with Shacknews and Omar Gonzalez
  • xDlate WoW Classic Interview with Ion Hazzikostas and Calie Schie
  • WoW Classic Summit Community Information Round-Up
  • Burning Crusade and Wrath Legacy Servers Possibly in WoW’s Future

Layering in Classic WoW

WoW Classic Footage – Stormwind, Orgrimmar, Kalimdor and Eastern Kingdom Flythroughs

Brian Birmingham and Patrick Dawson from WoW Classic on Vanilla Collector’s Edition, Content Scheduling, Riding

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