- Experience the last word combination of speed and power as you rip-and-tear your way across dimensions with a subsequent leap in push-forward, first-person combat. Raze Hell, save humanity, and find out the Slayer’s origins in DOOM Eternal.
- Developed by id Software, DOOM: Eternal is the direct sequel to DOOM®, winner of the sport Awards’ Best Action Game of 2016.
- Powered by idTech 7 and set to an all-new pulse-pounding soundtrack composed by Mick Gordon, DOOM Eternal puts you on top of things of the unstoppable DOOM Slayer as you blow apart new and classic demons with powerful weapons in unbelievable and never-before-seen worlds.
- Doom Eternal may be a first-person shooter computer game developed by id Software and published by Bethesda Softworks. The sequel to Doom (2016), and therefore the fifth main game within the Doom series, it had been released on March 20, 2020, for Windows, PlayStation 4, Stadia, and Xbox One, with versions for Nintendo Switch, PlayStation 5, and Xbox Series X planned.
- It received highly positive reviews, with praise for its campaign, graphics, level design, soundtrack, and combat mechanics, though some disliked the increased specialization in storytelling. Set a while after the events of the 2016 game, the story follows the Doom Slayer once more, on a mission to finish Hell’s consumption of Earth and foil the alien Maykrs’ plans to exterminate humanity.
- Hell’s armies have invaded Earth. Become the Slayer in an epic single-player campaign to overcome demons across dimensions and stop the ultimate destruction of humanity.
- Experience the last word combination of speed and power in DOOM Eternal – a subsequent leap in push-forward, first-person combat.
- Slayer Threat Level At Maximum
Armed with a shoulder-mounted flamethrower, retractable wrist-mounted blade, upgraded guns and mods, and skills, you’re faster, stronger, and more versatile than ever.
- Unholy Trinity
Take what you would like from your enemies: Glory kill for extra health, incinerate for armor, and chainsaw demons to refill on ammo to become the last word demon-slayer.
- Enter Battlemode
A new 2 versus 1 multiplayer experience. A fully-armed DOOM Slayer faces off against two player-controlled demons, fighting it calls at a best-of-five round match of intense first-person combat.
Players once more combat the role of the Doomguy (Doom Slayer) who battles the demonic forces of Hell, from a first-person perspective. The game continues its predecessor’s emphasis on “push-forward” combat, encouraging the player to aggressively engage enemies so as to accumulate health, ammo, and armor. The player has access to varied firearms, like the Combat Shotgun, Super Shotgun, Heavy Cannon, launcher, Plasma Rifle, Chaingun, BFG 9000, and Ballista. Melee weapons like a chainsaw, the “Crucible Blade” energy sword, and a retractable arm-blade called the “Doomblade” also can be used. The arm-blade provides the chance for a bigger sort of quick and violent “glory kill” executions, which drop extra health. The Super Shotgun is now equipped with the “Meat Hook”, a ranged accessory which grabs on to enemies and slingshots the player towards them, functioning as a grapnel, useful both in combat scenarios and environmental navigation. The Doom Slayer’s armor now includes a shoulder-mounted Equipment Launcher with the power to lob grenades and ice bombs. Additionally, the Flame Belch may be a flame thrower, which causes the enemies to assail fire with it to drop armor pickups. Finally, killing enemies with the chainsaw will drop ammunition. New movement mechanics like wall-climbing, dash moves, and horizontal bars to swing from have also been introduced.
Like its predecessor, Doom Eternal invites the player to develop simple tactics. As the game gets harder, the player must use the benefits of fight arenas, and their bonuses, smarter. They also got to decide which enemy has got to be killed first and the way to maneuver on the battlefield.
Doom Eternal was nominated for “Most Wanted Game” at the 2018 Golden Joystick Awards. At Game Critics Awards 2019, the game won the awards for Best PC Game and Best Action Game.
Sometime after the events on Mars, Earth has been overrun by demonic forces, wiping out 60% of the planet’s population, under the now-corrupted Union Aerospace Corporation. What remains of humanity has either fled Earth or have joined the Armored Response Coalition, a resistance movement formed to prevent the invasion, which has gone into hiding after suffering heavy losses. The Doom Slayer, having previously been betrayed and teleported away by Dr. Samuel Hayden, returns with a satellite fortress controlled by the AI VEGA to quell the demonic invasion by killing the Hell Priests: Deags Nilox, Ranak, and Grav. The priests serve an angelic being referred to as the Khan Maykr who seeks to sacrifice mankind. The Slayer teleports to a destroyed city and kills Deag Nilox, but the Khan Maykr transports the 2 remaining priests to unknown locations, forcing the Slayer to continue searching.
After retrieving a celestial locator from the Sentinel world of Exultia, the Slayer travels to Hell to retrieve an influence source from an exiled Sentinel referred to as the Betrayer, who gives him the facility source and a special dagger. VEGA directs the Slayer to Deag Ranak’s citadel within the Arctic, where the Slayer kills him. In response, the Khan Maykr moves Deag Grav to a hidden location and accelerates the invasion of Earth. With no leads on finding the last Hell Priest, VEGA suggests finding Dr. Hayden, who knows his location. The Slayer goes to an ARC compound where he retrieves Hayden’s damaged robot chassis and therefore the demonic crucible.
Upon uploading Hayden’s mind into the fortress, he reveals Deag Grav is hiding on Sentinel Prime, the sole thanks to getting there is a portal located within the city of Hebeth in Mars’ core. The Slayer travels to a facility on Phobos where he uses the BFG 10000 to shoot a hole in Mars, which he uses to succeed in Hebeth. After reaching Sentinel Prime, flashbacks reveal the Slayer to be Doomguy. Found badly wounded by Sentinels, Doomguy was brought before the Deags and was forced to fight during a gladiatorial arena. Impressed by Doomguy’s ruthlessness in battle, the Deags inducted him into the Sentinels, while the Khan Maykr inquired into Doomguy’s knowledge of the Demons. In the present, the Slayer finds Deag Grav within the arena and kills him, but is excommunicated from the Sentinels for murdering Deag Grav on sacred ground and returns to the fortress.
Publisher Bethesda Softworks announced the sport at E3 2018, with the primary gameplay footage being unveiled at QuakeCon 2018. The game was set to be released for Microsoft Windows, PlayStation 4, Nintendo Switch, and Xbox One. In 2019, it was announced that Doom Eternal would come to Google’s Stadia streaming platform. The game was developed by id Software with the Nintendo Switch version being developed by the push button. Doom directors Hugo Martin and Marty Stratton both returned, with Martin as game director and Stratton as executive producer.
The March 20, 2020 release date for Doom Eternal came to coincide thereupon of Nintendo’s Animal Crossing: New Horizons. Due to the demand expected for both games, and in light of the COVID-19 pandemic, GameStop decided to begin selling Doom Eternal one day earlier, on the 19th, to minimize crowding.
Mick Gordon returned because of the lead composer for the sport. In January 2019, he put out a involve “metal screamers” to participate during a recording session to contribute to the sport soundtrack. In a video posted March 2020, it had been revealed that the “heavy metal choir” would come with James Rivera of Helstar, Tony Campos of Static-X, Sven de Caluwé of Aborted, James Dorton of Black Crown Initiate, and therefore the late Nature Ganganbaigal of Tengger Cavalry, among many other metal vocalists. Oktavist Eric Hollaway was extensively utilized to supply vocals to parts of the soundtrack.
The game had 100,000 concurrent users on Steam on launch day, quite double that of 2016’s Doom. The game doubled the launch weekend revenue of 2016’s Doom. The game debuted at number 2 within the UK charts behind Animal Crossing: New Horizons, although Doom Eternal’s physical sales were 33% its predecessor, a possible side-effect of the social distancing procedures implemented in wake of the 2019-20 coronavirus pandemic.
In North America, the sport was the 6th best selling game of March 2020, though this doesn’t include digital sales. SuperData estimated that, as of March 2020, the game had sold 3 million digital copies worldwide, beating Doom 2016’s 957,000 units of launch month sales. This made Eternal the fourth highest-grossing console game of March 2020.
In Germany, the sport sold 100.000 units as of May 2020