Paladins is a 2018 free-to-play online Hero shooter computer game by Hi-Rez. The game was developed by Evil Mojo, an indoor studio of Hi-Rez, and was released on May 8, 2018, for Microsoft Windows, PlayStation 4, and Xbox One, followed by a Nintendo Switch version released on June 12, 2018.

Join 30+ million players in Paladins, the free-to-play fantasy team-based shooter sensation. Wield guns and magic as a legendary Champion of the Realm, customizing your core set of abilities to play exactly how you would like to play.

Fantastic Champions

Paladins is about during a vibrant phantasy world and features a various, ever-expanding cast of Champions with unique abilities, starting from sharpshooting humans to mech-riding goblins, mystical elves, and jetpack-clad dragons. Each Champion brings a singular set of abilities to the battlefield and new Champions are regularly added to Paladins, keeping the sport exciting.


Paladins is completely Free-to-Play. Anything that affects gameplay is often unlocked just by playing, with cosmetic items available for purchase.

Build Your Deck

With Paladins’ deckbuilding system, you’ll choose between dozens of abilities to become an iron sights sniper, a grenade-slinging explosives expert, or an ace with an assault gun – all as the same Champion.

Customize Your Champion

With Paladins’ deckbuilding system, you’ll choose between dozens of abilities to become an iron sights sniper, a grenade-slinging explosives expert, or an ace with an assault gun, all as the same Champion.

Ancient Goddess. Interstellar bounty hunter. Cutthroat pirate. Frost giant. You can be all of those and more in Paladins. Choose from many skins already available in Paladins or find a replacement favorite in each update.


Paladins take place in a sci-fi fantasy world. There are elements of both fantasy and fantasy, including medieval-looking soldiers who use ranged weapons like shotguns and assault rifles rather than swords.

In the world of Paladins, there’s a conflict between two factions; the Magistrate and therefore the Paladins. Champions were recruited so as to attenuate casualties of normal foot soldiers. The champions would be considered “special forces” as they’re more efficient at combat than a daily soldier. Not all champions are committed, however. There were a couple of who didn’t pick sides during the war, rather they might contract with both, rendering them mercenaries. The rest of those Special Forces were committed to a faction, either the Magistrate or the Paladins/Resistance. There also are minor factions within the game also, the “Abyss”, the “Thousand Hands” and therefore the “Pyre”.


Paladins provide various characters, called Champions, for the players to settle on during their gaming sessions. Each of those Champions falls into one among the subsequent categories: battlefront, Damage, Support, and Flank. Being a team-based shooter, players must believe strategy, character knowledge, coordination, and teamwork so as to achieve victory. Players may use VGS, alongside text and voice chat to speak. A good team will have a balanced choice of classes which will support one another during the sport.

Game modes

There are different gameplay modes for Paladins:

  • Siege: The ‘main’ Paladins game mode, two teams of 5 race against one another to capture the map’s central capture point and, if successful, push a payload that spawns from it to the enemy base. Each successful push or capture grants one point. Preventing the enemy team from pushing the payload also grants one point. Additionally, the team that captures the purpose will get a bonus of 300 credits. The first team to attain four points wins the sport. A team cannot score their fourth point on defense, however, meaning that the team must capture some extent or push the payload to win.
  • Onslaught: Teams battle over an outsized combat zone in an effort to require point control and earn points. Along with holding an uncontested presence on the control point, slaying enemy players also scores points for the team, like a team deathmatch.
  • Team Deathmatch: A classic game mode in most first-person shooter games, where two teams fight against one another to attain kills. The first team to attain 40 kills wins the sport.
  • Ranked: an equivalent game mode as Siege, however when players are choosing a champion, each team can pick two champions to ban, which makes them unavailable for either team. Also, each team can see the opponent’s champions that are picked and selected, and once a champion is picked by any player on a team, the other team cannot use that same champion.

Paladins Strike

Paladins Strike is the mobile version of the game, launched in May 2018.


The PC version of Paladins received generally favorable reviews, while the Nintendo Switch version received mixed or average reviews consistent with review aggregator Metacritic.

In response to accusations that the sport is an Overwatch clone, Hi-Rez COO Todd Harris said that “Overwatch wasn’t the inspiration for Paladins”, and “the game that deserves the most credit is Team Fortress 2”.

The game was nominated for the “Best Competitive Game” at the 2018 Golden Joystick Awards.

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