HONOR OF KINGS

Honor of Kings is the world’s hottest and lucrative mobile game. The sport recently celebrated its fifth anniversary at which Tencent announced that it’s crossed 100 million daily active users worldwide. The corporation is now looking to make a multi-dimensional brand experience, both inside the sport and out of doors. The corporate will soon be launching two new untitled derivative games, expanding the genres.

  • Honor of Kings is the most successful game Tencent has ever made with on the brink of $240 million in user spending.

What is Honor of Kings?

Honor of Kings may be a popular multiplayer online battle arena (MOBA) game developed by Tencent Games subsidiary TiMi Studios. The sport is sort of almost like DOTA 2 and League of Legends on PC.

  • By 2017, Honor of Kings has over 80 million daily active players and 200 million monthly active players and was among the world’s hottest and one among the highest-grossing games of all time also because of the most downloaded app globally. As of November 2020, the sport has over 100 million daily active players. A world version of the sport, Arena of Valor, was released in October 2017, which utilized an equivalent game engine and UI design but with greatly altered heroes to accommodate for the Western market and answer complaints of potential property infringement.
  • Honor of Kings is the most successful game Tencent has ever made with on the brink of $240 million in user spending.
  • The international version of the sport, dubbed Arena of Valor was launched in October 2017 with an equivalent game engine and UI design. The sport only had a couple of minor changes including the change of the hero designs and changes to a couple of elements that would be potential property infringement.
  • The game is pretty simple, as you have got to regulate a personality with unique abilities and kill non-player characters and opponents to realize experience and gold. Both the experience and gold are often wont to upgrade your character to realize more power.
  • It has a variety of game modes to stay players entertained. These include Valley of Kings, Ranked Matchmaking, Battle of Changping, Mohist Mechatech, Infinity Skirmish, Dreamland Clash, Chess, and more. All of those modes have different environments and a group of rules. Players can prefer to battle AI players and real opponents.
  • One of the interesting things about the sport is that it allows players to settle on a good sort of heroes, all of which have special abilities, exclusive skins, and a backstory. The sport has six sorts of heroes, which include Tank, Warrior, Assassin, Mage, Archer, and Support. All of those have special abilities and are available handy in several fights.

Arena of Valor

Arena of Valor is the international adaptation of Honor of Kings, currently available for Android, iOS, and Nintendo Switch. This version of the rear in September 2018, grossed over $140 million in revenue. It’s also been one of the demonstration video games played at the 2018 Asian Games, 2019 Southeast Asian Games, and 2021 Asian Indoor and Martial Arts Games.

The game looks and plays quite almost like the MOBA game League of Legends from Riot Games, which is currently a subsidiary of Tencent Games.

Garena also helped within the development of Arena of Valor. They helped change the atmosphere of the sport and therefore the look of characters, to form the sport feel more western than Chinese. The design of the in-game characters was recycled from the character designs from the Heroes of Newerth, a competitor MOBA game that Garena owns.

Gameplay

The basic gameplay across all game modes involve controlling a personality with unique abilities to kill non-player characters and opponents to realize experience and gold, with experience wont to unlock their character’s abilities or further augment the ability’s power, and gold want to purchase items at the shop (which change specific attributes counting on the item bought). Players then coordinate to knock down the enemy’s defensive structures called turrets, and victory is achieved by destroying the core building, located within the enemy team’s base. Specific gameplay mechanics vary counting on the sport mode chosen.

Experience and gold also are earned across matches, which are applied to player accounts. Accounts start at level 1, with level 15 being the utmost level. Upon leveling up, users receive bonus in-game awards. Leveling up also unlocks certain summoners’ abilities which will be applied to each champion the summoner uses. Gold is often used for a spread of purposes, like purchasing new champions.

Game Modes

Honor of Kings features a sort of game mode, with a majority of them focused on competitive matchmaking. Players can either bully off against one another in player versus player matches (including 1v1, 3v3, 5v5) or participate in various player versus environment adventure modes. In each of the player vs player modes, there are options to battle AI players, otherwise referred to as computers. The AI might be assailed in easy, normal, or hard modes. Also, players can open ‘rooms’ where they will invite a lover or someone that they had recently battled with or against to battle with them. There are also options to open a ‘draft room’ to try to go to a 5vs5 where everybody was invited by somebody else within the room.

Valley of Kings (5v5)

Valley of Kings is the most ordinarily played game mode, with the Ranked game mode using an equivalent game map (see Ranked below). Ten players, each controlling a hero, are split into two opposing teams of 5. The teams start on opposing ends of the map, with the victory conditions either being to destroy the enemy’s core building or the enemy team surrendering. To destroy the enemy nexus, teams must destroy defense turrets, which are situated on the three main routes/lanes (top, middle, bottom) want to reach the enemy base. because the turrets inflict heavy damage when approached without the help of friendly minions which are periodically sent from the team’s base, players must attack the turrets with minions by their side.

Ranked Matchmaking (5v5)

Once a player’s account reaches level 6 and owns a minimum of 5 champions, they’re ready to participate in ranked matchmaking. Players are ready to join matchmaking either solo, during a group of but 5, and during a group of 5. Groups of 5 will only be matched with other groups of 5. The game’s matchmaking system will match appropriate teammates and opponents consistent with the player’s strength/capabilities.

There are a complete of seven large matchmaking tiers, namely Bronze, Silver, Gold, Platinum, Diamond, Heavenly, Champion, and High King in ascending order. Each large tier is further subdivided into several smaller tiers, denoted by their respective Roman numerals in descending order.

Battle of Changping (3v3)

The basic rules are almost like other game modes, with a complete of 6 players (3 on each team). However, unlike other 5v5 game modes, there’s just one lane/route to the enemy’s base, with two jungle areas to either side. Each team has two defensive turrets, with the victory conditions being equivalent to normal 5v5 game modes.

Creation Modes

In this section, there are multiple different game modes containing interesting buffs and playing methods.

Infinity Skirmish (5v5)

The basic rules are almost like Valley of Kings, however, this game mode features a faster pace. The defense turret features a lower health point, and therefore the minions move faster. Every hero is born with level 2 and may gain gold and levels faster. The typical game time is ten minutes.

Dreamland Clash (5v5)

In this mode, you’re given a hero by the system. If you do not desire using this given hero, you’ll pay diamonds for an additional random hero, which can put the one you do not want into a variety pool that you simply teammates can choose between.

Chess (8 players)

In this mode, there are eight players in total. Each turn, there’ll be five random cards representing different heroes shown to players, and players could pay golds to get the heroes and place them on their own chessboard. More powerful heroes cost more gold. Each hero starts with one star, and three same heroes would grant this hero two stars.

Fiery Mountain Battle (5v5)

The gaming arena of the fight for fire is circular and divided into 3 main lanes (top, middle, bottom). Each player will spawn in either location A or B randomly. Each player starts with 800 initial gold, level 2, and a further ability of fireball. Location 1, 2, and three will spawn jungle creatures.

Clone Fight (5v5)

The clone fight opens from Thursday to Sunday. The essential rules are almost like Valley of Kings, however, the hero selection stage is different.

Characters

Players may choose from a good sort of heroes, each with special abilities, cosmetic skins, and backstories. There are a complete of 6 sorts of heroes: Tank (defense-based), Warrior (close-combat), Assassin, Mage (magic damage), Archer (long-range physical damage), and Support. The names of heroes usually originate from folklore, mythology, or mythical creatures, with others coming from works of literature, television/movies, and even other in-game heroes (based on the game’s internal folklore)

Soundtrack

The game’s original soundtrack was composed by Hans Zimmer, Jeff Broadbent, Lorne Balfe, and Duncan Watt, and was performed and recorded by The orchestra of London at Abbey Road Studios in London.

Addiction concerns

On July 4, 2017, it had been reported that the sports owner’s Tencent had suffered a loss of $14 billion, or 4.1%, on the Hong Kong stock market after the People’s Daily criticized Honor of Kings (Wangzhe Rongyao) as a “poison” for children, calling the content “a twist of values and historical views” and addictive.

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