TOP 10 MOST STREAMED GAMES IN 2020 IN THE MIDDLE EAST

  • Gaming is that the most profitable sort of entertainment within the world, with the industry, split into mobile games, E-sports streaming, console purchases, and more.
  • Worldwide, the gaming industry is worth $148.8 billion (Dh547 billion), while within the Middle East and Africa, the industry’s value is $4.8 billion – 3 percent of the worldwide total.
  • Mena’s gaming industry is forecast to swell by 12.1 percent between now and 2022, said Wijman: that is the strongest rate of growth within the world.
  • In the region, mobile and tablet games structure 58 percent of the market, console games 20 percent, and downloaded/boxed PC equal 20 percent, while traditional PC games account for just 3 percent.
  • Within the region, preferences are diverse, too. within the Gulf, the console is that the preferred device, within the Levant, the PC is king, while in African countries, mobile is that the hottest segment.
  • In the GCC, shooter and sports games are the foremost popular genres, with Fortnite, Fifa, Overwatch, and Rocket League the most important games. within the Levant, multiplayer online battle arena and shooter games are on top, with League of Legends, CS; GO, Minecraft, and Fortnite the favorites. Meanwhile, in Africa, arcade, strategy, sports, and casual are the highest genres.
  • When people mention the center East and Africa in terms of gaming stats, Mena is that the true hub, making up 80 percent of the region’s action, with Sub-Saharan Africa just 20 percent.
  • The region is home to 14 percent of the worldwide population of gamers, but just 3 percent of revenues, because gamers within the Middle East and Africa region spend the smallest amount overall, with the annual average spend of a gamer here $29.1 (Dh107) per annum, just 10 percent of what the typical North American gamer spends.
  • In terms of spend, it is a very diverse region. the typical gamer within the UAE spends $115 per annum, in Saudi Arabia that figure is $68 per annum, while in Nigeria it’s $9 per annum and in Kenya, it’s $7 per annum.
  • In the GCC, shooter and sports games are the foremost popular genres, with Fortnite, Fifa, Overwatch, and Rocket League the most important games. within the Levant, multiplayer online battle arena and shooter games are on top, with League of Legends, CS; GO, Minecraft, and Fortnite the favorites.
  • From an industry and revenue perspective, MEA is that the fastest-growing region within the world consistent with Newzoo with Smartphone and Console the 2 categories seeing the best growth in 2019. 
  • Revenue from Smartphone games (direct purchase & in-app purchase) was greater than Console and Download/Boxed PC combined but there is a huge difference between countries and areas of the region. 
  • The Gulf countries of Saudi Arabia and therefore the UAE have an “average spend per year” almost like the worldwide Average while Kenya and Nigeria have several rock bottom “average spend” figures. 
  • Differences in language, culture, and access to technology also play an enormous role in consumer ability to game across different platforms. 
  • The Levant region (Egypt, Jordan, Lebanon) prefer gaming on PC while the Gulf countries are largely Console and Mobile gamers.

Top 7 most-streamed games in 2020 in the middle east in the month of March 2020

  1. Minecraft-  9 lac hours watched on Youtube
  2. Escape from Tarkov- 8 lac hours
  3. GTA5- 7 lac hours
  4. PUBG PC- 4 lac hours
  5. Free Fire- 3 lac hours
  6. PUBG Mobile- 2.7 lac hours
  7. Fortnite- 1 lac hours

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