Arena of Valor, formerly Realm of Valor then Strike of Kings, is a world adaptation of Honor of Kings, a multiplayer online battle arena developed by TiMi Studios and published by Tencent Games for Android, iOS, and Nintendo Switch for markets outside China. As of September 2018, the sport has grossed over $140 million outside China. Arena of Valor was one among six Esports video games featured at the 2018 Asian Games, 2019 Southeast Asian Games, 2021 Asian Indoor and Martial Arts Games as a part of the demonstration sport.
Arena of Valor may be a 3D, third-person, multiplayer online battle arena (MOBA) game for mobile. The sport has multiple modes, with the most three being Grand Battle, Valley Skirmish, and Abyssal Clash. Players compete in these matches which on average lasts for around 12 – 18 minutes. Players aim to destroy enemy turrets on the map, with the victory condition being to destroy the enemy core.
The overall gameplay of Arena of Valor highly resembles a game called League of Legends, a MOBA game developed and published by Riot Games, which may be a subsidiary of Tencent.
Players control characters, mentioned as heroes, and every one of those heroes has a singular set of abilities. Heroes start the sport at a coffee level and may earn gold and knowledge (XP) in various ways: Killing non-player creatures like minions or monsters, defeating other players, destroying structures, passively through time and through special items which will be purchased through the shop. Earning experience unlocks and augments abilities, making the hero more powerful. Items purchased within the shop don’t carry over matches, and thus all players are on equal footing at the beginning of each match.
Matches give players rewards, like gold, which may then be wont to buy a spread of heroes or arcana. Additionally, to the present, players can play a ‘Ranked’ match type, which allows them to be matched with players who are at their skill level and be assessed through in-game ‘ranks’. Stars are earnt for a victory and lost when the player loses.
- Classic 5v5 MOBA, Perfected for Mobile –
Traverse a classic three-lane arena crammed with nooks and crannies between towers. be careful with enemies lurking within the brush and uncover secrets that wait within the jungle. Intuitive controls specifically designed for mobile will have you ever racking up kills with ease and cause you to an MVP in no time!
- Growing Number of Legendary Heroes –
Explore and command a roster of over 100 fearless heroes and counting, including a spread of Tanks, Assassins, Mages, Support, Warriors, and Marksmen. Build the right team to crush your opponents in battle!
- The last word MOBA Experience –
First Blood, Double Kill, Triple Kill all the features that you simply know and love right at your fingertips. Discover and dominate all the gameplay modes, including 5v5, 3v3, 1v1, and a singular “Hook Wars” mode which will challenge your skills and cause you to a real champion!
- Fast Matchmaking & 10-Minute Matches –
Team up with players all around the world in a moment. Carve your way through jungles, lanes, and towers, draw first blood and destroy the enemy Core. Carry your team to victory in but 10 minutes!
- Join Your Friends in Fierce Team Battles –
Enjoy fast-paced combat and forge alliances with players around the world. Interact with friends and guild buddies a day using real-time voice chat. Share the load, work together, and fight strategically. team together with your friends in Tourney Mode and shortly you’ll be ready to create your own league. Arena of Valor is the new eSport for your mobile devices.
- Got What It Takes? liberal to Play Forever –
In Arena of Valor, it’s all about skill. we attempt to make the foremost riveting and balanced gameplay, so you’ll turn the tide of battle and vie for glory regardless of the chances. Win or lose, every action counts!
There are various game modes, with 5v5, also referred to as Grand Battle or Ranked, being the foremost popular.
Valley Skirmish maybe a 3v3 game mode employing a much smaller map. During this version of the sport, there’s just one turret and a core base for both teams. These games are designed to be much quicker and typically last for 4 – 6 minutes.
Abyssal Clash may be a 5v5 game mode where players are given randomly selected heroes. Players may prefer to re-roll once and receive a special hero. The sporting map, Abyss Canyon, only has one lane, with two turrets and a core base connected at either end of the lane. There are certain restrictions that don’t appear within the default 5v5 mode: Items may only be purchased before leaving the bottom or upon death and hero healing at the team base is disabled. There are health regeneration runes that appear next to every turret, which gives heroes a little regeneration effect.
There are 105 heroes in the Arena of Valor as of October 31, 2020. Arena of Valor divides the heroes into numerous categories that play different roles. the foremost notable difference is that the sort of damage a hero deals – some heroes deal physical damage, which may be countered by the armor stat, whilst other heroes deal mainly magic damage, which is countered by the magic resistance stat. Some heroes deal with both sorts of damage, and a few deal ‘true’ damage, which can’t be countered by either armor or magic resistance. All heroes are classified together into six categories, with some heroes overlapping multiple categories.
Marksman: Also referred to as “AD Carry/ADC”, marksmen are ranged heroes that sometimes deal with physical damage mostly through their auto-attack. This hero type deals sustained damage, and thus are useful in team fights so as to scale back the opponent’s health. they’re also very efficient in taking objectives like turrets. However, they’re often fragile and vulnerable. samples of marksmen are Tel’Annas, Valhein, and Yorn.
Mage: Mages are sometimes referred to as “AP Carry/APC”. These heroes deal a high amount of burst magic damage. Some mages are fragile while some mages are more durable counting on the respective itemization. Mages are a mixture of ranged heroes, which deal damage from afar, or melee heroes, which deal with damage from close distances. samples of mages are Lauriel, Liliana, and Tulen.
Assassin: These are heroes that are designed to deal with large amounts of injury quickly, and sometimes don’t have much health. Assassins often look for the enemy marksman or mage also like the other fragile heroes to eliminate quickly. they’re also liable for shutting down enemies that are on a killing spree. they need high mobility and burst damage for focusing on valuable enemy targets. samples of assassins are Murad, Nakroth, and Zill.
Tank: Tanks are heroes that have large amounts of HP and typically build completely defensive to be ready to soak damage for the team. As a result, they often deal with little damage. However, they often have abilities referred to as ‘crowd control’ that allow them to inhibit the movement of the enemy team. Additionally, to the present , they will use these abilities to initiate a team fight or to stop the enemy team from attacking high priority targets like an ally marksman or mage. samples of tanks are Xeniel, Thane, and Toro.
Warrior: Heroes that blend the attributes of injury dealer and tank, combining moderate survivability with respectable damage. Warriors usually have a balanced amount of health, defense, and attack damage, which may be a common designation for close-range melee duelists. Thus, they are ready to survive long periods of fighting and excel in doing continuous sustained damage. Warriors are all-rounded and have a tendency to be extremely strong in 1v1 scenarios. samples of warriors are Florentino, Rourke, and Omen.
Support: Heroes whose abilities aid the remainder of the team by providing healing, buffing allies (such as movement speed buffs), debuffing the enemy team (such as stunning), or a mixture of the above. Support heroes are often paired with the marksman within the early laning phase of the sport where the support doesn’t kill minions but instead focuses on aiding their partner and harassing the enemy heroes. Support heroes usually aid ally marksmen as they’re often weaker during the first phase of the sport and wish assistance so as to survive. Examples of supports are Alice, Annette, and Krizzix.
Arena of Valor won the award for “Best Music during a Casual/Social Game” at the 15th Annual Game Audio Network Guild Awards, whereas its other nomination was for “Best Original Instrumental”. it had been also nominated for “Original Score – Video Game” at the 2017 Hollywood Music in Media Awards, for “Original Dramatic Score, New IP” at the NAVGTR Awards, for “Best Competitive Game” at the 2018 Golden Joystick Awards, and for “Fan Favorite Mobile Game” at the Gamers’ Choice Awards. Arena of Valor: Flip the planet won the award for “Song/Score – Mobile Video Game” at the 9th Hollywood Music in Media Awards, while the sport itself and Honor of Kings 2.0 were nominated for an equivalent category at the 10th Hollywood Music in Media Awards. the sport was also nominated for “Best Mobile Sport” at the Pocket Gamer Mobile Games Awards, while Honor of Kings 2.0 won the award for “Best Music during a Casual Game” at the 18th Annual Game Audio Network Guild Awards, whereas its other nomination was for “Best Sound Design during a Casual/Social Game”.
Arena of Valor was a part of the esports demonstration event at the Asian Games 2018 held in Indonesia. Eight countries were ready to participate after qualifying from their respective regional qualification, with Indonesia automatically qualifying as host. Unlike other electronic sports events, there’s no qualification for Central and West Asia.
Arena of Valor was among the sports titles included as a medal event at the 2019 Southeast Asian Games.
Arena of Valor tournaments are held in numerous regions, with each region having their own local leagues like Garena Challenger Series Pro League (GCS) in Taiwan, Realm of Valor Pro League (RPL) in Thailand, Arena of Glory – Đấu trường danh vọng (AOG) in Vietnam, Arena of Valor Star League (ASL) in Indonesia, Arena of Valor: Valor Cup (AVC) in Malaysia, Singapore, and the Philippines, Arena of Valor: Valor Series (AVS) in Europe, North America, and Latin America, and Arena of Valor Japan League (AJL) in Japan.
Arena of Valor also has two annual world championship tournaments; Arena of Valor International Championship (AIC) and Arena of Valor World Cup (AWC). AIC may be a tournament where teams from across the planet participate to earn profit and glory for his or her own esports organization, while AWC may be a tournament where teams participate under the banner of their ensign to represent their own country.