FIFA 21 UPDATES


FIFA 21 TOTY predictions and leaks with two FUT TOTY players confirmed early
With the FIFA 21 TOTY voting officially closing on January 18, 2021, EA SPORTS then confirmed that the FIFA 21 Team of the Year Ultimate XI are going to be revealed on Friday, January 22, 2021, at 6 pm GMT, but it’s not yet been confirmed if the complete Ultimate XI is going to be released into packs at this point, or if they’re going to be released in batches.
In previous FUT TOTY promos, EA ESPORTS have often released the defenders, then the midfielders than the attackers, instead of releasing the complete team all directly. However, FUT TOTY promos also historically start on a Monday, so with the FUT 21 TOTY promo starting on a Friday this year, anything is feasible.
FIFA 21 Title Update available now for PS4, Xbox One (8) and PS5, Xbox Series S/X (7)
FIFA 21 Title Update 8 will include a change where players will now see their own equipped match ball online, instead of their opponents’, something that has been mentioned tons within the FIFA community.

Other major changes within Title Update 8 include adjustments to the Team Press D-Pad tactic, Stepover and Reverse Step Over skill moves, defender positioning, referee logic and more. there’ll even be a serious visual update included during this patch, with 34 new Starheads and 29 existing Starheads updated, which EA SPORTS say are going to be activated at a later date through a Server Release.
However, players on next gen consoles PlayStation 5, Xbox Series S and Xbox Series X can now downl;oad Title Update 7 for FIFA 21, with some new patch notes released below which specify the changes. EA SPORTS had already confirmed that the PlayStation 5 and Xbox Series X and Xbox Series S versions of FIFA 21 won’t always have an equivalent change list as their PlayStation 4 and Xbox One equivalents.
Gameplay
Made the subsequent changes:
Made several adjustments to the Team Press D-Pad Tactic.
Decreased the quantity of your time the Team Press D-Pad Tactic are often active for, before requiring cooldown, from 20 seconds to fifteen seconds.
Once Team Press is requested, its effect takes 2 seconds to activate.
In situations where the defense is using Team Press and recovers possession, Team Press won’t automatically remain active on the subsequent loss of possession.
Made several adjustments to Stepover and Reverse Step Over Skill Moves.
Both Skill Moves are not any longer considered Easy Skill Moves and can be less effective when chained together while moving.
The animations for both Skill Moves are bogged down .
Decreased player transition speed when exiting either Skill Move at forward angles.
Addressed the subsequent issues:
The goalkeeper sometimes gets stuck to internet geometry and is unable to place the ball into play, leading to matches not finishing within the expected time.
After a defender positioned themselves ahead of the football player following an important touch, the defender sometimes didn’t contest the ball.
Improved referee penalty kick logic in situations where the goalkeeper dives at the ball carrier’s feet.
Improved referee logic when making decisions in breakaway tackling situations outside of the box.
When a goalkeeper moved then stood still during a penalty kick, they might sometimes deflect the ball into their own net when it had been hit directly at them.
This doesn’t affect other sorts of potential deflections that would occur.
In situations where the football player would start a shooting animation, but the shot was cancelled in time, the defender could sometimes perform an unintended blocking animation.

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