SEA OF THIEVES UPDATES

Sea of Thieves Celebrates the Festival of Giving in December’s Free Update

Festival of Giving is that the latest Sea of Thieves monthly update, available today and free for all players with Xbox Game Pass and across Xbox Series X|S, Xbox One, Windows 10, and Steam

A bundle of celebratory Voyages and Events ensures that players will have plenty to stay them challenged all the way through to January.

Festive cosmetics snow down upon the seas from the Pirate Emporium, Twitch Drops, giveaways, and in-game rewards.

With Season One well underway, the team is performing on additional fixes supported by feedback from the community. Introducing update 2.0.21.1.

Season One

Changes are made to Season’s systems under peak player usage to enhance the frequency and speed of notifications when performing Renown actions, progressing through Deeds, and completing Trials.

Improvements made to Season’s systems to scale back the frequency of players encountering “Season Data is Temporarily Unavailable” messaging when navigating the Season One Menu within the Pirate Log.

Players should not experience their Seasonal progress reverting to a previous level. Any players still suffering from this could contact our Support team.

Lost Shipments Voyages

After following the clues and reaching the situation of the ultimate wreck, it should not be possible to seek out the ship stuck within sea rocks.

On extended Voyages, players should now consistently find Merchant cargo within the Captain’s cabin once unlocked.

Pirate Emporium

As a result of feedback, the Kneel and Bow Emote has been faraway from the Lunar Festival Costume. Players who purchased the costume will receive 150 Ancient Coins as compensation which can be added to their accounts within the coming week.

Black Market

The Merchant Pathfinder Sail and Golden Gatherer Merchant Sail will now be available for 49,000 gold instead of 49,000 Doubloons. Players who purchased the sails at the wrong price are going to be compensated.

Burning Blade Encounter

Ghost Ships engaged during the encounter should now take the right damage when fired upon.

Crews attacked by Ghost Ships should now consistently see cannons fire from the right location on the enemy ship.

Visual and Audio

Chickens on the game’s front should now be heard clucking at acceptable times.

Performance and Stability

Improvements made to client memory usage when browsing the Season One Menu within the Pirate Log

Improvements made to server stability, reducing disconnections during gameplay.

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