Tom Clancy’s Rainbow six:Siege

A general introduction about the game

Rainbow Six Siege is the acclaimed first-person shooter franchise developed by the renowned Ubisoft Montreal studio for the new generation of consoles and PC. Inspired by the truth of counter terrorist operatives across the planet , Rainbow Six Siege invites players to master the art of destruction. Intense close quarters confrontations, high lethality, tactics, team play, and explosive action are at the middle of the experience. The multiplayer gameplay of Rainbow Six Siege sets a replacement bar for intense firefights and expert strategy within the rich legacy of past Rainbow Six games.

About this game

Master the art of destruction and gadgetry in Tom Clancy’s Rainbow Six Siege. Face intense close quarters combat, high lethality, tactical deciding , team play and explosive action within every moment. Experience a replacement era of fierce firefights and expert strategy born from the rich legacy of past Tom Clancy’s Rainbow Six games.

Engage during a brand-new sort of assault using an unrivaled level of destruction and gadgetry.

On defense, coordinate together with your team to rework your environments into strongholds. Trap, fortify and make defensive systems to stop being breached by the enemy.

On attack, lead your team through narrow corridors, barricaded doorways and reinforced walls. Combine tactical maps, observation drones, rappelling and more to plan, attack and defuse every situation.

Choose from dozens of highly trained, Special Forces operators from round the world. Deploy the latest technology to track enemy movement. Shatter walls to open new lines of fire. Breach ceilings and floors to make new access points. Employ every weapon and gadget from your deadly arsenal to locate, manipulate and destroy your enemies and therefore the environment around them.

Experience new strategies and tactics as Rainbow Six Siege evolves over time. Change the principles of Siege with every update that has new operators, weapons, gadgets and maps. Evolve alongside the ever-changing landscape together with your friends and become the foremost experienced and dangerous operators out there.

Compete against others from round the world in ranked golf . Grab your best squad and join the competitive community in weekly tournaments or watch the simplest professional teams battle it call at the Rainbow Six Siege Pro League.

Key features


Counter terrorist operatives are trained to handle extreme situations, like hostage rescue, with surgical precision. As “short range” specialists, their training is targeting indoor environments. Operating in tight formations, they’re experts of close quarter combat, demolition, and coordinated assaults. Rainbow Six Siege will include operators coming from five of the foremost worldwide renowned CTU: British SAS, the American SWAT, the French GIGN, the German GSG9 and therefore the Russian SPETSNAZ.


For the primary time in Rainbow Six, players will engage in sieges, a brand-new sort of assault. Enemies now have the means to rework their environments into strongholds: they will trap, fortify, and make defensive systems to stop breach by Rainbow teams.

To face this challenge, players have A level of freedom unrivaled by any previous Rainbow Six game. Combining tactical maps, observation drones, and a replacement rappel system, Rainbow teams have more options than ever before to plan, attack, and diffuse these situations.


Destruction is at the guts of the siege gameplay. Players now have the unprecedented ability to destroy environments. Walls are often shattered, opening new lines of fireside , and ceiling and floors are often breached, creating new access points. Everything within the environment reacts realistically, dynamically, and uniquely supports the dimensions and caliber of bullets you’re using or the quantity of explosives you’ve got set. In Rainbow Six Siege, destruction is meaningful and mastering it’s often the key to victory.


At launch, the sport featured 11 maps and 5 different gameplay modes spanning both PVE and PVP. With the downloadable content (DLC) released post-launch with a further four maps from year one and three maps from year two – there are currently 20 playable maps. The gameplay modes featured include:

  • Hostage: a competitive multiplayer mode, during which the attackers must extract the hostage from the defenders, while the defenders must prevent that from happening either by eliminating all of the attacking team or successfully defending the hostage until the time expires. A secondary manner of winning can occur if the attacking or defense accidentally damages the hostage, causing the hostage to “down”; if the opposing team can prevent the revival of the hostage, and the hostage bleeds-out and dies, they will win the round.
  • Bomb: a competitive multiplayer mode, during which the attackers are tasked with locating and defusing one among two bombs. The defenders must stop the attackers by killing all of them or destroying the defuser. If all attackers are killed after the defuser is planted, the defuser must still be destroyed for a defending victory.
  • Secure Area: a competitive multiplayer mode, during which the defenders must protect an area with a biohazard container, while the attackers must fight their way in and secure it. The match ends when all players from one team are killed or the biohazard container is secured by the attackers when there are not any defenders within the room.
  • Tactical Realism: a variation of the quality competitive multiplayer modes, added with the discharge of the Operation Skull Rain DLC. The game mode features a heavier emphasis on realism and teamwork, removing most of the heads-up display (HUD) elements, the power to mark opponents, and therefore the ability to ascertain teammates’ contours through walls, while also featuring the addition of a sensible ammo management system. This mode is not any longer within the game but some aspects are within the other multiplayer modes.
  • Terrorist Hunt: a solo or cooperative multiplayer mode for up to 5 players. Players combat the role of either attackers or defenders and must fight against waves of enemies controlled by AI across various modes like Bomb, Hostage or Elimination (Terrorist hunt classic).
  • Situations: the game’s most significant single-player component, with 10 solo and 1 co-op multiplayer missions that serve as introductory and interactive tutorials to the game’s mechanics.
  • Outbreak: A limited time event exclusive to Operation Chimera, Outbreak pits a 3 player team during a co-op PVE environment against an extraterrestrial biohazard threat, namely AI-controlled heavily mutated forms of humans infected with said alien parasite. Two difficulties exist for this mode, that the chief difference was the inclusion of fratricide on the harder one.
  • Arcade: Random limited time events which modify elements of existing modes and is on a smaller scale compared to seasonal game modes, this includes the Golden Gun event
  • Seasonal Events: Limited time events which are available for one season. These are normally large scale game modes which are completely unique to regular Bomb, Secure Area or Hostage Game modes.

Setting of the game

Three years after the Rainbow Program’s deactivation, there’s a resurgence of terrorist activities, with the White Mask being the foremost prominent. The terrorists’ goals are unknown, yet they’re causing chaos across the planet . To counter this rising threat, the program is reactivated by a replacement leader who is just referred to as Six (voiced by Angela Bassett). Six assembles a gaggle of Special Forces operatives from different countries to face and combat the White Masks. Recruits undergo multiple exercises to organize them for future encounters with the White Masks, training to perform hostage rescue and bomb disposal. Eventually, the White Masks launch a chemical attack on a university (called Bartlett University), and therefore the recruits are sent to disarm the bombs and eliminate the enemy presence. The operation may be a massive success, though there are casualties. The story ends with Six affirming that the reactivation of Team Rainbow is that the best and only choice during a time crammed with risks and uncertainties. Team Rainbow is prepared for his or her next mission – to seek out the leader of their enemy – and that they stand prepared to guard and defend their nation from terrorists.


The 150-person team consisted mainly of first-person shooter veterans or longtime Rainbow Six players. Despite having prior knowledge on how these types of games work, the team decided to study historic examples of counter-terrorist operations, including 1980’s London Iranian Embassy siege, 1977’s Lufthansa Flight 181 hijacking, and 2002’s Moscow theatre hostage crisis to ensure that the portrayal of these operations was accurate and appropriate. The team also consulted counter-terrorism units, such as the National Gendarmerie Intervention Group (GIGN), for their opinions on how they would react during a hostage rescue situation. According to Xavier Marquis, the game’s creative director, having a hostage rescue mission in the game helped create an immersive story. By allowing players to assume control of an operator tasked with saving innocents, it gives them an objective and a priority. They must be careful in dealing with the situation and try their best not to hurt the hostage. This further promotes teamwork between players and prompts them to plan before attacking, and further makes the game more realistic, tense and immersive. To make the game feel more realistic, the team introduced a mechanic called “living hostage” to govern the hostage character’s behaviour – e.g., coughing if there is dust in the air or shielding him or herself if there is nearby gunfire

The environmental destruction mechanic was one of the game’s most important elements. When the game’s development was begun, the developer’s in-house team completed their work on RealBlast Destruction, an engine that “procedurally breaks everything down” and remodels the environment. The development team thought that this technology fitted the game’s style and gameplay, and decided to use it.


Ubisoft announced the sport at their news conference during Electronic Entertainment Expo 2014. In August 2015, Ubisoft announced that they had delayed the game’s release from October 10 to December 1, 2015, so as to offer overtime for the team to balance the game for cooperative multiplayer play. A closed alpha-testing was held by Ubisoft on April 7–13, 2015, in which players could play an early version of the game in order to help the development team test their servers and core gameplay loops, and to supply feedback. Ubisoft held a closed beta, starting on September 24, 2015, for further testing. The company originally wanted to carry another round of testing with the discharge of the game’s open beta on November 25, 2015, but they delayed its release to November 26 due to matchmaking issues. Players who purchased Siege for the Xbox One could download Tom Clancy’s Rainbow Six: Vegas and its sequel, Tom Clancy’s Rainbow Six: Vegas 2 for free of charge . To launch the sport in Asian markets, Ubisoft announced plans to get rid of graphic imagery from all versions of the sport via a patch.

Downloadable content

There are 17 seasons in five years of Tom Clancy’s Rainbow Six Siege within the sort of downloadable content. In most of the seasons, the downloadable content has introduced a replacement map or a rework of an existing one and a minimum of two new operators to play. However, developer Jean-Baptiste Halle announced at the Six Invitational 2020 that only one new operator would be introduced each season after the third season of Year 5. The inaugural season began in February 2016 with Operation ice , and therefore the game is currently in its seventeenth season, which is Operation Void Edge, the primary season of Year 5. The upcoming season, which can be the eighteenth season overall, is Operation Steel Wave. There are currently 20 maps to play on between three game modes and 54 operators to settle on from between attacking and defending.

Positive reception

The pre-release reception of the sport was positive, with critics praising the game’s design and tensions created during matches. In 2014, the sport received four nominations from Game Critics Awards: better of Show, Best PC Game, Best Action Game and Best Online Multiplayer Game. The game eventually became the winner of the simplest PC Game category.