2020 RMR Sticker Capsules

Over the past year, the highest CS: GO teams within the world competed in regional ranking events for invitations to a serious Championship. Ultimately there would be no Major in 2020, but it’s important that fans have a chance to celebrate and recognize the diligence of the simplest teams of 2020. So, the 2020 CS: GO RMR Capsules got announced.

These capsules represent the teams that might have received invitations to the 2020 Fall Major, weakened by their invitation status (Legend, Challenger, Contender). You will find the ultimate RMR scores and standings here.

For these stickers, 50% of the proceeds directly support the teams.

2021 RMR Events

Regional RMR events to spot the 24 teams to ask the 2021 PGL Stockholm Major. 

RMR points are reset for 2021, however, the 2020 RMR Legends will start with 600, Challengers with 300, and contenders with 100 points.

Teams can now specify a substitute player (any player who isn’t registered to participate or substitute for an additional team) that’s breakaway their coach.

A team incurs a penalty once they substitute out a player on an occasion, but there’s no penalty when that player is brought back in.

During online matches, only players are allowed within the room and on the server. Neither coaches nor the other team staff are going to be allowed within the room, on the server, or to otherwise communicate with the team during a web match.

2021 Major Championship

CS: GO’s next Major Championship is going to be hosted by PGL, and can happen in Stockholm at the Ericsson Globe, October 23rd-November 7th, provided it’s safe to carry live competitive events by that point.

Twenty-four teams will battle for his or her share of a $2,000,000 prize pool. Those teams are going to be identified through a series of Regional Major Ranking (RMR) events throughout the year, initially happening online and culminating in a minimum of one offline RMR per region before the main. 



When a player disconnects or is kicked in classic competitive and wingman modes, they are not replaced by a bot. If the whole other team leaves, one bot is going to be left idling at the spawn point for the opposite team

Fixed bots that weren’t navigating properly in Warmup arenas


Reduced size of SWAT sleeves matching all existing models


Fixed a crash in Windows dedicated server when “version” command is issued

Pings not move when walked over by characters, and can also not highlight weapons in competitive matches

Adjusted Retakes clip areas in Mirage and Train


Accounts that completed government biometric identification are upgraded to CS: GO Prime Account Status for Steam China



Further optimizations

Fixed some clipping bugs


Fixed a pixel-gap within the Cargo containers in T-Spawn

Fixed Cargo containers not having their proper colors

Fixed bomb explosions being visible above A-site


  • Removed several boost spots
  • Added stairs within the garage for better rotation flow
  • The breakable ceiling around A-site and Mid. Smokes and glashes can now be used on A-site
  • Removed “office” area on Mid
  • Both entrances of the hut are now wider for better player traffic flow between A-Site and Mid
  • Lowered A upper and bridge to form entire bombsite more readable
  • Removed several awkward angles on A-Site
  • Removed excessive areas on A-Site
  • Removed clutter on A-Site
  • Better FPS round the whole map
  • Guard
  • Widened inner a part of the connector
  • Reduced size of restaurant corner
  • Adjusted tarp positions on the truck to eliminate some angles
  • Lowered half-wall at Stairs
  • Adjusted timings by pushing CT spawns back a touch
  • Shifted the crates next to Tower further towards Pit
  • Enhanced visibility for various long-range angles
  • Removed electric box next to Bikes
  • Reduced amount of breakable glass at Shop
  • The blocked angle from CT boost to Pit
  • Increased size of ladder hole
  • Added location names
  • Fixed players having the ability to ascertain into the tower area when boosted at Dumpster
  • Fixed some Z-fighting and intersecting Geo
  • Fixed various visible nodraw textures
  • Fixed various bomb stuck spots
  • Fixed player stuck spot on Street
  • Clipping adjustments throughout the map
  • Minor visual adjustments and enhancements


Counter-Strike (CS) is a series of multiplayer first-person shooter video games during which teams of terrorist battle to perpetrate an act of terror (bombing, hostage-taking, assassination) while counter-terrorists attempt to prevent it (bomb defusal, hostage rescue). The series began on Windows in 1999 with the discharge of the primary game, Counter-Strike. it had been initially released as a modification (“mod”) for Half-Life that was designed by Minh “Gooseman” Le and Jess “Cliffe” Cliffe before the rights to the mod’s property were acquired by Valve, the developers of Half-Life, who then turned Counter-Strike into a retail product.

The original Counter-Strike was followed by Counter-Strike: Condition Zero, developed by Turtle Rock Studios and released in March 2004. A previous version of Condition Zero that was developed by Ritual Entertainment was released alongside it as Condition Zero: Deleted Scenes. Eight months later, Valve released Counter-Strike: Source, a remake of the first Counter-Strike and therefore the first within the series to run on Valve’s newly created Source engine. The fourth game within the main series, Counter-Strike: Global Offensive, was released by Valve in 2012 for Windows, OS X, Xbox 360, and PlayStation 3. Hidden Path Entertainment, who worked on Counter-Strike: Source post-release, helped to develop the sport alongside Valve.

There are several third-party spin-off titles created for Asian markets over the years. These include the Counter-Strike Online series, Counter-Strike Neo, and Counter-Strike Nexon: Studio.


Counter-Strike is an objective-based, multiplayer first-person shooter. Two opposing teams, the Terrorists and therefore the Counter-Terrorists, compete in game modes to finish objectives, like securing a location to plant or defuse a bomb and rescuing or guarding hostages. At the top of every round, players are rewarded supported their individual performance with in-game currency to spend on more powerful weapons in subsequent rounds. Winning rounds lead to extra money than losing, and completing objectives like killing enemy players gives cash bonuses. Uncooperative actions, like killing teammates, leads to a penalty.


Originally a modification for Half-Life, the rights to Counter-Strike, also because the developers performing on it, was acquired by Valve in 2000.

The game received a port to Xbox in 2003. It was also ported to OS X and Linux within the sort of a beta in January 2013. A full release was published in April 2013.

Condition Zero

Counter-Strike was followed-up with Counter-Strike: Condition Zero, developed by Turtle Rock Studios and released in 2004. It used the Half-Life GoldSrc engine, almost like its predecessor. Besides the multiplayer mode, it also included a single-player mode with a “full” campaign and bonus levels. the sport received mixed reviews in contrast to its predecessor and was quickly followed with extra entry to the series titled Counter-Strike: Source.


Counter-Strike: Source was the primary publicly released game by Valve to run on the Source engine. Counter-Strike: Source was initially released as a beta to members of the Valve Cyber Café Program on August 11, 2004. On August 18, 2004, the beta was released to owners of Counter-Strike: Condition Zero and people who had received a Half-Life 2 voucher bundled with some ATI Radeon video cards. While the first release only included a version for Microsoft Windows, the sport eventually received a port to OS X on Midsummer Eve, 2010 with a Linux port afterward in 2013.

Global Offensive

Counter-Strike: Global Offensive was the fourth release within the main, Valve-developed Counter-Strike series in 2012. very similar to Counter-Strike: Source the sport runs on the Source engine. it’s available on Microsoft Windows, OSX, and Linux, also because of the Xbox 360 and PlayStation 3 consoles, and is backward compatible on the Xbox One console.



A Japanese arcade adaptation of Counter-Strike, the first Half-Life multiplayer modification. it’s published by Namco and runs on a Linux system. The game involves anime-designed characters during a futuristic designed version of Counter-Strike. a variety of single-player missions, mini-games, and seasonal events were added to prolong the game’s interest with players.

Online series

Counter-Strike Online may be a free-to-play spin-off available in much of eastern Asia. it had been developed by Nexon, with oversight from Valve. It uses a micropayment model that’s managed by a custom version of the Steam back-end. Announced in 2012 and aimed toward the Asian gaming market, a sequel titled Counter-Strike Online 2 was developed by Nexon on the Source game engine, and released in 2013.

Nexon: Studio

In August 2014, Nexon announced Counter-Strike Nexon: Zombies, a free-to-play, zombie-themed spin-off, developed on the GoldSrc game engine. On September 23, 2014, an open beta was released on Steam. the sport launched on October 7, 2014, featuring 50 maps and 20 game modes. the sport features both players versus player modes like team deathmatch, hostage rescue, bomb defusal, and player versus environment modes like cooperative campaign missions and base defending. Reception from critics was generally negative with criticism aimed toward the game’s poor interface, microtransactions, and dated graphics. On October 30, 2019, Counter-Strike Nexon: Zombies was renamed to Counter-Strike Nexon: Studio.

Competitive play

Counter-Strike has had nearly 20 years of competitive play beginning with the first Counter-Strike. the primary major tournament was hosted in 2001 at the Cyberathlete Professional League. Cyberathlete Professional League, alongside World Cyber Games and Electronic Sports World Cup, were among the most important tournaments for the Counter-Strike series until 2007. From 2013-2020, Valve has hosted Counter-Strike: Global Offensive Major Championships with large prizes. These became the foremost prestigious tournaments in CS: GO.


Counter-Strike is taken into account one among the foremost influential person shooters in history. The series features a large competitive community and has become synonymous with person shooters. As of August 2011, the Counter-Strike franchise has sold over 25 million units