The latest patch for FINAL FANTASY XIV: Shadowbringers has arrived. It adds a wealth of latest content to the sport, including new main scenario quests, a fresh raid dungeon featuring a boss designed by the legendary Tetsuya Nomura, and a few challenging new foes.
New Main Scenario Quests: Futures Rewritten
The epic story continues. Now that Elidibus has been defeated and therefore the fate of the primary secured, the Scions make their return to the Source. But within the new future they now look towards, will that which is written upon the pages of history be an anthem of hope.
New Raid Dungeon: Eden’s Promise
Patch 5.4 brings the third chapter of this 8-player raid series. It returns to the story of Ryne and her mysterious counterpart Gaia, who have successfully restored balance to the weather of the Empty (with the assistance of the Warrior of sunshine, of course).
The raid is full of exciting new challenges – including a replacement boss designed by KINGDOM HEARTS director and FINAL FANTASY series veteran, Tetsuya Nomura. It’s available in normal and savage difficulties.
New Dungeon: Matoya’s Relict
Once home to a number of the best crafters in Eorzea, the Makers’ Quarter now lies forgotten and in ruins. That won’t be the case for long though – you’ll explore the previous workshop of the Archon Matoya alongside fellow players, or with a celebration of NPCS through the Trust system.
Chronicles of a replacement Era: The Sorrow of Werlyt
Previously, you and Gaius managed to defeat the Sapphire Weapon, and in doing so are one step closer towards ending the Empire’s warmachina development project. However, information points to a replacement threat lurking within the shadow, the Emerald Weapon.
New Trial: Castrum Marinum
The information was correct – the Emerald Weapon is real and close to being unleashed on the planet. Spearhead a surprise attack on this green-hued menace during this trial which will be played in both normal and extreme difficulties.
New Unreal Trial: The Navel (Unreal)
Titan has been powered up and is close to being unleashed upon level 80 adventurers. This primal battle provides a tougher challenge and an opportunity to earn unique prizes.
New “Explorer Mode”
This new feature allows you to revisit previously completed Shadowbringers dungeons to explore and take screenshots without having to stress about enemies distracting and photobombing you. you’ll even summon mounts and minions to further enhance your screenshots! Live out your dreams of spamming the Limit Break wherever you’d like during this new mode and have a blast!
Additional dungeons beyond Shadowbringers are planned for future updates too.
Ocean Fishing Update
Two new fishing routes are added, the Black Shroud and Dravania, also as new mission objectives players can complete to earn bonus points and aim for even higher scores!
Square Enix announced via the official Final Fantasy 14 YouTube channel the discharge window for the game’s next expansion, Endwalker. Set to release in Fall 2021, Final Fantasy 14: Endwalker will continue the events of Shadowbringers as fans attend war with the Garlean Empire. Endwalker also introduces a replacement job (class) to the game: Sage. Touted as a healer, the Sage is going to be liable for keeping other players alive during the game’s cooperative group content.
FF14 may be a somewhat unique MMO in terms of combat mechanics. Players can chain certain abilities together counting on their class to execute devastating combo attacks while also counting on traditional MMO elements, like procs, buffs, and debuffs. Moreover, any starting character can acquire any of the game’s various jobs, with fans ready to possess up to 3 jobs (classes) per character and switch between them to satisfy different roles counting on their mood, fellow adventurers, and therefore the nature of the content they’re tackling.
While the title’s youth was rocky at the best, Square Enix has taken significant strides in improving upon the distasteful glitches, bugs, and underwhelming gameplay mechanics present in Final Fantasy 14’s original launch in 2010. When the sport relaunched with its first expansion (A Realm Reborn) in 2014, it had been basically considered a completely new game and a serious improvement over the lackluster original. Since then, each expansion has capitalized on the turnaround’s momentum, and Endwalker seems poised to continue the trend.