Among Us may be a multiplayer, social deduction game that became a worldwide sensation in 2020. In spite of the game’s release in 2018 by InnerSloth, Among Us broke out as a viral online game almost two years after its release. Before the sport surfaced as a mainstream game on various streaming platforms, the developers were within the drawing board for a sequel of Among Us. However, plans for a sequel have since been scrapped because the developers specialize in making Among Us a far better experience for the many players across the world. the sport is currently available on Android, iOS, Microsoft Windows, and Nintendo Switch.
Among Us had over 221 million hours watched on Twitch in only three months
Among Us reportedly also saw 103.8 million unique viewers, and over a billion viewing sessions, showing just how massive Among Us truly was for the tail end of 2020. Though it seems strange to imagine, Among Us has reshaped the way players consider gaming online, and altered what social multiplayer games can appear as if.
How Among Us changed multiplayer
Prior to Among Us catching on with the broader gaming audience, most multiplayer games came in only two varieties – cooperative and competitive. When twiddling with friends, most players only really chose between these two opposites, and therefore the selected dynamic meant that players were often locked into a really fixed way of playing.
In cooperative games, players work together towards one goal, while in competitive games players are more curious about scoring wins over their friends. Among Us blurs this line, and therefore the dynamic system created by the sport caused players to explore a replacement social landscape in their games.
Among Us, quite the other game makes intrigue and subterfuge a core aspect of the sport. It’s very hard to play a cooperative game where lying to teammates might help, and in competitive games, it’s unlikely that opponents will plan to work together.
In Among Us, these become core aspects of the sport, as imposters are constantly trying to trick crewmates, and sow distrust among the team.
Among Us catches on, becomes a staple game on Twitch
The novelty of a game like Among Us created a superb dynamic for streamers and proved to be a hotbed for entertaining content. This naturally drew during a sizable audience and helped the sport catch on.
In just three months’ time, Among Us went from a little niche game played in small corners of the web to at least one of the most important and most influential games online. There was a time when the fastest-growing Twitch channels were all Among Us streamers, turning the sport into one among the simplest ways for newer or smaller content creators to urge noticed.
Hopefully, future updates to the sport will help sustain such a huge audience and it’ll be interesting to follow alongside the event over time.