LEAGUE OF LEGENDS: WILD RIFT

League of Legends: Wild Rift is a multiplayer online battle arena computer game developed and published by Riot Games for Android, iOS, and unspecified consoles. the sport may be a modified version of the PC game, League of Legends.

As united of Legends, players control a personality (“champion”) with unique abilities and battle against a team of players or AI-controlled units, with the goal of destroying the opposing team’s “Nexus”. Each League of Legends: Wild Rift match is discrete, with all champions beginning relatively weak but increasing in strength by accumulating items and knowledge over the course of the sport. The champions are influenced by a spread of genres, including high fantasy, steampunk, and Lovecraftian horror.

Gameplay

League of Legends: Wild Rift maybe a multiplayer online battle arena (MOBA) game within the three-dimensional isometric perspective. Players compete in matches, lasting anywhere from 15 to twenty minutes on average. Teams work together to destroy a structure called the Nexus within the enemy team’s base, bypassing a line of defensive structures called turrets.

History

After acquiring Riot Games, Tencent asked them to show League of Legends into a mobile title. However, Riot declined and claimed that the sport couldn’t be replicated on smartphones. Tencent created their own mobile game, Honor of Kings (internationally available as Arena of Valor) in 2015, reportedly straining their account. it had been released in 2015.

League of Legends: Wild Rift was announced on October 15, 2019.

Other details

Dive into Wild Rift: the skills-and-strategy 5v5 MOBA experience of League of Legends by Riot Games, now built from the bottom up for mobile. With smooth controls and fast-paced games, you’ll team with friends, lock in your champion, and choose the large plays.

PLAY TO OUTPLAY

Master the Rift and earn your legend with dynamic champs and ever-changing strats. Each game may be a chance to land the right skill shot, turn the tides during a crazy team fight, or achieve that sweet, sweet pentakill.

COMPETE WITH FRIENDS

Teamwork makes the dream add this mobile MOBA. Whether you’re a duo, trio, or full five-stack, you’ll line up together with your squad and climb the ladder one enemy Nexus at a time.

CHOOSE YOUR CHAMPION

Dunk on the competition with an enormous sword, freeze enemies in their tracks with a cross-the-map ice arrow, or lure opponents to their doom with a mesmerizing charm. Whatever you would like your legend to be, there’s a champ for you.

FAIR AND liberal to PLAY

Face off in matches balanced for skill level also as party size. All champions are often earned free of charge in Wild Rift, and there’s no paying for playtime or power. Ever.

Release

League of Legends: Wild Rift is about to be released in 2020, with a limited alpha launch in Brazil and therefore the Philippines in June 2020.

On September 16, 2020, Wild Rift was released in closed beta in Southeast Asia via Google Play and Apple’s TestFlight, with more regions to be added at a later date. On October 8, 2020, the closed beta returned, adding South Korea and Japan.

The regional open beta for Southeast Asia began on October 27, 2020. On December 7, 2020, the beta was expanded to incorporate Vietnam, Oceania, and Taiwan. On December 10, 2020, the open beta was expanded before schedule to incorporate the Commonwealth of Independent States, Europe, the center East, and Turkey; the game’s official release date remains unknown.

TOP 10 CONSOLE GAMES FOR 2021

  • Deathloop

Platforms: PS5, Xbox Series X, PC

Release date: 21 May 2021

Originally set for 2020, Arkane’s Deathloop is now coming in May 2021, when it’ll come to PS5, and PC – fans on Xbox Series S/X will catch on eventually, but they’ll need to wait longer. When it arrives, it’ll be a reasonably wild-looking time-loop shooter – think Groundhog Day with assassins and you’re halfway there.

  • Halo Infinite

Platforms: Xbox One, Xbox Series X, PC

Release date: Autumn 2021

Pre-order: Amazon

Halo Infinite will mark the return of Master Chief, but is additionally allegedly a spiritual reboot for the whole franchise – which is extremely intriguing. We’ve now seen the primary gameplay from the title, but that was a short-lived relief, as quickly afterward it had been delayed until autumn to offer the team time to reply to some fairly critical fan feedback. Let’s hope it’s better by the time the discharge rolls around.

  • Resident Evil 8: Village

Platforms: PS5, Xbox Series X, PC

Release date: 2021

After a detour to remake Resident Evil 2 and Resident Evil 3, Capcom is returning to the most story in Resident Evil 8: Village. Continuing with the protagonist and first-person perspective of Resident Evil 7, this otherwise seems like a touch of a clean slate for the franchise, with a rural snowy setting

  • Horizon Forbidden West

Platforms: PS5, PS4

Release date: 2021

The sequel to the hugely successful Horizon Zero Dawn is due to a while in 2021, and curiously it’ll be coming not only to the PS5 but also the older PS4. Since the first got a PC port eventually too, there’s high hope that an equivalent will happen here also. Expect another open world, with giant robot dinosaurs and more of an equivalent ancient tech aesthetic that made the primary game such successful.

  • God of War: Ragnarok

Platforms: PS5

Release date: 2021

The safe money was probably on God of War 2 not arriving until 2022, but it seems the gods are smiling on us. Kratos and son are going to be back before we’d hoped, but going by the title things won’t be so rosy for the Norse world. Ragnarok rarely ends well for anyone involved.

  • Dark Pictures Anthology: House of Ashes

Platforms: PS4, PS5, Xbox One, Xbox Series X/S, PC

Release date: 2021

The third entry within the Dark Pictures Anthology is headed to Iraq for a messy tangle between Sumerian devils and a platoon folks troops. like Man of Medan and tiny Hope expect an interactive horror story mostly played out through quick-time events and exploration, with a cast of characters to play as and options for both local and online multiplayer.

  • GTA 5 Remastered

Platforms: PS5, Xbox Series X, PC

Release date: Q3/Q4 2021

One of the most important games of all time is getting its third release, as GTA V involves next-gen consoles the PS5 and Xbox Series X. The ‘expanded and enhanced’ game is due in late 2021, and can also feature an updated GTA Online – now being spun-off as a standalone game too.

  • Rainbow Six: Quarantine

Platforms: Xbox One, PS4, PC

Release date: 2021/22

Pre-order: Amazon

This standalone Rainbow Six title is inspired by the limited-time Outbreak event in Rainbow Six: Siege, and sees teams of three players work together against a technological parasite. It’s co-op PvE, instead of PvP like Siege, and will be an enormous hit if it breaks beyond the core Siege fan base.

  • Far Cry 6

Platforms: PS4, PS5, Xbox One, Xbox Series X, PC, Stadia

Release date: 2021/22

Pre-order: Amazon, Game, Walmart, Ubisoft, Microsoft

Far Cry 6 is breaking bad as Giancarlo Esposito steps into the lead villain role of Ubisoft’s biggest shooter franchise. He’ll be the dictator of a South American country, you will be one among the people instigating a revolution against him. Expect sneaking, shooting, and every one manner of open-world nonsense.

  • New Pokémon Snap

Platforms: Nintendo Switch

Release date: Unknown

Pokémon Snap, the adorable game from the N64 era where you went on safari and took photos of your favorite pocket monsters, is making a comeback on the Switch. Nintendo hasn’t said much about the aptly named “New Pokémon Snap” just yet, with no release date and no real gameplay details, but the corporate has confirmed that it will combine the gameplay of the 1999 hit with new worlds to explore and new Pokémon to snap!

CRASH BANDICOOT

Crash Bandicoot is a 1996 platform computer game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation. it’s the primary installment within the Crash Bandicoot series, chronicling the creation of the title character at the hands of series antagonist Doctor Neo Cortex and henchman Doctor Nitrus Brio. The story follows Crash as he aims to stop Brio and Cortex’s plans for world domination, and rescue his girlfriend Tawna, a female bandicoot also evolved by Cortex and Brio.

Crash Bandicoot was released to generally positive reviews from critics, who praised the game’s graphics and unique visual style but criticized its controls and lack of innovation as a platform game. the sport went on to sell over 6 million units, making it the eighth best-selling PlayStation game, and therefore the highest-selling ranked on sales within the US. A remastered version, included within the Crash Bandicoot N. Sane Trilogy collection, was released for the PlayStation 4 in June 2017 and ported to other platforms the subsequent year.

Gameplay

Crash Bandicoot may be a platform game during which players control the titular protagonist, Crash, as he traverses 32 levels in sequence so as to progress. Crash is in a position to defeat enemies by either jumping on them or employing a spinning attack that launches them. Crash will lose a life if he’s hit by an enemy or obstacle, or falls into a bottomless pit. Crash can protect himself by collecting Aku Aku masks, which protect Crash from one hit from an enemy or obstacle (but not pits or other instant-death obstacles). Crash can hold onto two masks at a time and, upon collecting the 3rd mask, will gain temporary invincibility. the sport ends when the player runs out of lives, with more lives earned by finding extra life items or by collecting 100 Wumpa Fruits.

Scattered throughout each level are various sorts of crates, most of which contain items like Wumpa Fruit and Aku Aku masks, which may be broken by jumping on or spinning into them. Other sorts of crate include checkpoint crates, which lets players resume their progress after losing a life, arrow crates which Crash can bounce on, and explosive TNT crates that explode upon being broken, or following a timer that activates by jumping on them. Certain crates, including steel platform crates, are invisible, requiring the player to hit an exclamation box to form them tangible. If the player clears A level with all crates broken without dying, they’re going to earn a gem. Additional gems are often obtained through hidden levels or alternative routes, and a few gems are required to access new areas. Collecting all gems within the game allows the player to succeed in its true ending. If the player manages to gather enough bonus icons, they’re going to be warped to a Bonus Stage which, upon completion, will allow the player to save lots of their progress, either via memory card or password.

Plot

In a southeast Australian archipelago, Dr. Neo Cortex and his assistant, Dr. Nitrus Brio, use a tool called the “Evolvo-Ray” to mutate the varied animals living on the islands into beasts with superhuman strength and high intelligence. Among their experiments is Crash, a peaceful bandicoot who Cortex intends to be the leader of a military of animal soldiers. Despite Brio’s warnings, Cortex subjects Crash to the untested Cortex Vortex in an effort to regulate him. The Vortex rejects Crash, allowing him to flee. After Crash leaps out a window and falls to the ocean below, Cortex prepares a female bandicoot named Tawna to be utilized in Crash’s place. Having grown attached to Tawna during their time in captivity, Crash resolves to rescue her and defeat Cortex, aided by the spirit guardian Aku Aku, who wishes to drive Cortex from the island.

From the beach of N. Sanity Island, Crash traverses through the islands, defeating a hostile tribal chieftain named Papu Papu, and taking down Cortex’s minions, including the deranged kangaroo Ripper Roo, the muscular Koala Kong, and therefore the gangster Pinstripe Potoroo. Within Cortex’s castle, Crash is confronted by Brio inside his laboratory. Brio drinks several chemicals to mutate himself into a monster. While Crash successfully defeats Brio, the castle laboratory catches ablaze during the struggle. Crash escapes to Cortex’s airship, where he confronts his creator because of the castle burns. Cortex attacks him with a plasma gun, but Crash deflects his own projectiles against him and sends Cortex rupture of the sky. Tawna embraces Crash because the two escape the burning castle on Cortex’s airship.

Sales

Crash Bandicoot was a billboard hit. By late February 1998, its sales in Japan and Europe had reached 610,000 and 725,000 units, respectively. The US accounted for 1.5 million units by that point. Sales continued through 1998: PC Data tracked 771,809 domestic sales of Crash Bandicoot for the year, which drew $16 million in revenue and made it the United States’ 10th-best-selling PlayStation release of the year. At the 1999 Milia festival in Cannes, Crash Bandicoot took home a “Gold” prize for revenues above €17 million within the European Union during 1998. By February 1999, 4.49 million copies of Crash Bandicoot had been shipped to retailers worldwide. 

As of November 2003, Crash Bandicoot has sold over 6.8 million units worldwide, making it one of the simplest selling PlayStation video games of all time. The game’s success causes its inclusion in the Sony Greatest Hits. Crash Bandicoot was the primary non-Japanese game to receive a “Gold Prize” in Japan for sales of over 500,000 units. the sport spent nearly two years on the NPD TRSTS top 20 PlayStation sales charts before finally dropping off in September 1998.

CYBERPUNK

Cyberpunk 2077 is a 2020 action role-playing computer game developed and published by CD Projekt. The story takes place in Night City, an open world set within the Cyberpunk universe. Players assume the first-person perspective of a customizable mercenary referred to as V, who can acquire skills in hacking and machinery with options for melee and ranged combat.

The game was developed using the REDengine 4 by a team of around 500 people, exceeding the amount that worked on the studio’s previous game The Witcher 3: Wild Hunt (2015). CD Projekt launched a replacement division in Wrocław, Poland, and partnered with Digital Scapes, Nvidia, QLOC, and Jali Research to assist the assembly. Cyberpunk creator Mike Pondsmith was a consultant, and actor Keanu Reeves features a starring role. the first score was led by Marcin Przybyłowicz, featuring the contributions of several licensed artists.

CD Projekt released Cyberpunk 2077 for PlayStation 4, Stadia, Windows, and Xbox One on 10 December 2020, with PlayStation 5 and Xbox Series X/S versions planned to follow in 2021. It received praise for its narrative, setting, and graphics, although a number of its gameplay elements received mixed responses. In contrast, it had been widely criticized for bugs, particularly within the console versions which were also criticized for performance issues. Sony removed it from the PlayStation Store on 17 December 2020 until “further notice”.

Gameplay

Cyberpunk 2077 is played from a first-person perspective as V, a mercenary whose voice, face, hairstyles, somatotype and modifications, background, and clothing are customizable. Stat categories: Body, Intelligence, Reflexes, Technical, and Cool are influenced by the character classes that players assume, which are NetRunner (hacking), Techie (machinery), and Solo (combat). V must consult a “ripper doc” to upgrade and buy cyberware implants; black markets offer military-grade abilities. The rarity of any given equipment is shown by a colored tier system. V can take cover, aim, run, jump, double jump, and slide. Melee strikes are often addressed close-combat weapons. There are three sorts of ranged weapons, all of which may be customized and modified Power (standard), Tech (which penetrate walls and enemies), and Smart (with homing bullets). Ranged weapons are equipped to ricochet bullets during a target’s direction and slow them down in bullet time. Four sorts of damage are often inflicted and resisted Physical, Thermal, EMP, and Chemical. Weapon use increases accuracy and reloading speed, which is manifested in character animations. Gunsmiths repair and upgrade weapons. The game is often completed without killing anyone, with non-lethal options for weapons and cyberware.

The open-world metropolis Night City, California, consists of six regions—the corporate city center, immigrant-inhabited Watson, luxurious Westbrook, suburban Heywood, gang-infested Pacifica, and industrial Santo Domingo. Its surrounding area, the Badlands, also can be explored. V navigates these locations on foot and in vehicles, which are subject to either a third or first-person view. Pedestrians are susceptible to vehicular collisions. counting on the situation, enforcement could also be alerted if V commits a criminal offense. Radio stations are available to concentrate on. The full day-night cycle and dynamic weather affect the way non-player characters (NPCs) behave. V owns an apartment and a garage. Night City features non-English-speaking characters, whose languages are often translated with special implants. “Braindance” may be a device that permits V to undergo other people’s experiences. Branching dialogues enable interaction with NPCs and actions in quests. Experience points are obtained from main quests and fuel the stats; side quests yield “street cred”, unlocking skills, vendors, places, and extra quests. Quests are acquired from characters referred to as Fixers. Throughout the sport, V is aided by various companions. Consumables, like soft drinks, are used for healing, and objects are often inspected in V’s inventory. Minigames include hacking, boxing, car racing, martial arts, and shooting ranges. Player choice results in different endings.

Story

The game begins with the choice of 1 of three lifepaths for the player character V (Gavin Drea or Cherami Leigh): Nomad, Streetkid, or Corpo. As a Nomad, V quits their clan and moves to the large city for the primary time; as a Streetkid, V comes home to nighttime City after a couple of years living elsewhere; and as a Corpo, V is suddenly fired from their job at Arasaka Corporation as a result of their supervisor’s incompetent squeeze play. Within the first two lifepaths, V befriends local thug Jackie Welles (Jason Hightower), while within the third, Welles is an old flame. All three lifepaths converge on an equivalent title sequence, a montage of V and Welles’s various adventures with a netrunner, T-Bug.

In 2077, local fixer Dexter DeShawn (Michael-Leon Wooley) hires V and Welles to steal a mysterious biochip referred to as the Relic from Arasaka Corporation. After they acquire the Relic, the plan goes awry once they become inadvertent witnesses to the murder of the megacorp’s leader, Saburo Arasaka (Masane Tsukayama), at the hands of his treacherous son Yorinobu (Hideo Kimura). Yorinobu covers up the murder by claiming his father had been poisoned and triggers a security sweep. T-Bug is killed by Arasaka’s netrunners. A firefight breaks out as V and Welles make their escape; Welles is fatally wounded, the Relic’s protective case is critically damaged, and V is forced to save lots of the Relic by inserting the biochip into the cyberware in their own head.

DeShawn is furious at the unwanted police attention. He shoots V within the head and leaves V for dead during a landfill. Upon awakening, V is haunted by the digital ghost of iconic rocker Johnny Silverhand (Keanu Reeves), who was believed to possess died in 2023 during an attempted thermonuclear attack on Arasaka Tower. V learns from their ripperdoc Viktor Vector (Michael Gregory) that DeShawn’s bullet triggered resurrection nanotech on the biochip, but also began a process by which Silverhand’s memories and personality will overwrite their own. The biochip can’t be removed, and V only has weeks left to measure, so V must hunt down how to get rid of Silverhand and survive.

Through reliving Silverhand’s memories, V learns that in 2023, Silverhand’s then-girlfriend and brilliant netrunner Alt Cunningham (Alix Wilton Regan) had created Soulkiller, a man-made intelligence ready to copy netrunners’ minds through their neural links. However, the method destroyed the target’s brain. Arasaka kidnapped Cunningham and made her make their own version of Soulkiller which stores minds in Arasaka’s digital fortress, Mikoshi. Silverhand led a rescue effort to save lots of Cunningham, but did not find her before Arasaka used Soulkiller on her. Silverhand sought revenge through his attempted thermonuclear attack, but Arasaka captured him and used Soulkiller on him also.

By 2077, Arasaka had become adept enough at using Soulkiller technology to publicly advertise a “Secure Your Soul” program. The Relic arose from Arasaka’s secret research into completing the loop: to write down a digital copy of a mind into a living human brain. Eventually, V must decide whether to mount an attack on Arasaka Tower, so as to realize physical access to Mikoshi and use Soulkiller to get rid of Silverhand from their body.

Depending upon player actions and side missions completed throughout the sport, V can choose from different options to conduct the attack. V can plan to not attack and instead kill (which ends the sport immediately), allow Silverhand to require over their body and stage the attack together with his former crew, mount the attack with a network of allies assembled during the sport, or mount the attack solo (with aid from Silverhand). altogether endings during which V doesn’t immediately die, it’s revealed that even after using Soulkiller to read Silverhand and V’s conjoined minds into Mikoshi then writing V alone back to their body, the damage to V’s body is irreversible. Depending upon the player’s choice, V either remains in their body, with uncertain anticipation, or allows Silverhand to require over, during which case V pays respects to varied friends and leaves Night City to start out a replacement life.

Development

Cyberpunk 2077 was developed by CD Projekt Red. it’s supported Mike Pondsmith’s Cyberpunk role-playing game franchise; Pondsmith started consulting on the project in 2012.

Critics

The PC release of Cyberpunk 2077 received “generally favorable” reviews from critics, consistent with Metacritic.

Awards

Cyberpunk 2077 won over 100 awards at E3 2018, including Best Game, Best Xbox One Game, Best PC Game, Best RPG, and People’s Choice at IGN, Best Role-Playing Game and Game of the Show at Game Informer, better of E3 at PC Gamer, and Game of the Show at GamesRadar+.

Sales

Cyberpunk 2077 received 8 million pre-orders on all platforms, of which 74% were digital, and it received more pre-orders than The Witcher 3: Wild Hunt; one-third of PC sales were through GOG.com.It was a best-seller on Steam in China. CD Projekt Red has stated that digital preorders for the title alone recouped the game’s cost also because of the game’s 2020 cost. consistent with a CD Projekt investor’s call, sales saw a drastic decline four days after release due to the technical issues present.

Within twelve hours after its release, the sport had over a million concurrent players on Steam. The PlayStation 4 version of Cyberpunk 2077 sold an estimated 104,600 physical copies during its debut week in Japan, making it the second highest-selling retail game of the week within the country.

TETRIS EFFECT


Named after a real-world phenomenon where players’ brains are so engrossed that images of the long-lasting falling Tetrimino blocks (i.e. the Tetris playing pieces) linger in their vision, thoughts, and even dreams, TETRIS® EFFECT amplifies this magical feeling of total immersion by surrounding you with fantastic, fully three-dimensional worlds that react and evolve supported how you play

From deep beneath the ocean to the furthest reaches of space and everywhere between, TETRIS® EFFECT’s 30-plus stages take players on a wondrous, emotional journey through the universe. The core of the sport remains Tetris, one of the foremost popular puzzle games of all time but like you’ve never seen it, or heard it, or felt it before.
Tetris Effect is Tetris like you’ve never seen it, or heard it, or felt it before an incredibly addictive, unique, and breathtakingly gorgeous reinvention of 1 of the foremost popular puzzle games of all time, from the people that brought you the award-winning Rez Infinite and legendary puzzle game Lumines.
Fully playable on either a typical display with unlocked resolution and uncapped framerate (with Vsync disabled) or optionally in mind-blowing 3D on Oculus Rift and HTC VIVE.

As the ultimate version of Tetris Effect, the PC version is capable of running at resolutions of 4K or more, with an uncapped framerate (if Vsync is disabled), and includes ultra-wide monitor support also as other expanded game and graphical options for both 2D and VR play (including adjustable particle volume and size, texture filtering, and more) not found within the PlayStation 4 console release.
Music, backgrounds, sounds, special effects everything, right down to the Tetriminos themselves, pulse, dance, shimmer, and explode in perfect sync with how you’re playing, making any of the game’s 30+ stages and 10+ modes something you’ll be wanting to experience over and once again.
A challenge for the mind and a feast for all the senses, Tetris Effect is that the perfect excuse to play Tetris again and again
VR Optional: Playable on your PC desktop, or fully VR together with your Oculus Rift or HTC VIVE headset and accompanying controllers (standard gamepads, VIVE Controllers, and Oculus Remote and Touch controllers are all supported).
All-new “Zone” Mechanic: Players can stop time (and Tetriminos falling) by entering “the Zone” and either get out of a sticky situation that would otherwise cause “Game Over,” or rack up extra Line Clears for bonus scoring rewards.”

Over 30 Different Stages: Each with its own music, sound effects, graphical style, and background that each one evolves and alters as you play through them.
Enhanced PC Visuals & More: Unlocked resolution and uncapped framerate if Vsync is disabled, increased texture and particle effect options, support for super high-resolution and ultrawide monitors, and more.

CANDY CRUSH SAGA

Candy Crush Saga is a free-to-play match-three puzzle computer game released by King on April 12, 2012, for Facebook; other versions for iOS, Android, Windows Phone, and Windows 10 followed. it’s a variation of their browser game Candy Crush.

In the game, players complete levels by swapping colored pieces of candy on a game board to form a match of three or more of an equivalent color, eliminating those candies from the board and replacing them with new ones, which could potentially create further matches. Matches of 4 or more candies create unique candies that act as power-ups with larger board-clearing abilities. Boards have various goals that have got to be completed within a hard and fast number of moves or a limited amount of your time, like a particular score or collecting a selected number of a kind of candy.

Candy Crush Saga is taken into account one among the primary and most successful uses of a freemium model; while the sport is often played completely through without pocket money, players can purchase special actions to assist clear harder boards, from which King makes its revenues at its peak, the corporate was reportedly earning almost $1 million per day. Around 2014, over 93 million people were playing Candy Crush Saga, while revenue over a three-month period as reported by King was over $493 million. Five years after its release on mobile, the Candy Crush Saga series has received over 2.7 billion downloads, and therefore the game has been one among the highest-grossing and most-played mobile apps therein time-frame. King has since released three related titles, Candy Crush Soda Saga, Candy Crush Jelly Saga, and Candy Crush Friends Saga, and most of the company’s other mobile titles follow an equivalent Saga freemium format.

Features

  • Collect sugar drops to advance along the sugar track for special surprises!
  • Tasty candy graphics which will leave you hungry for more
  • Unwrap delicious environments and meet the sweetest characters
  • Helpful magical boosters to assist with challenging levels
  • Complete adventurous levels and unlock treats
  • Easy and fun to play, challenging to master
  • Hundreds of sweet levels within the Candy Kingdom – more added every 2 weeks!
  • Leaderboards to observe your friends and competitors!
  • Easily sync the sport between devices and unlock full game features when connected to the web

Gameplay

Candy Crush Saga may be a “match-three” game, where the core gameplay is predicated on swapping two adjacent candies among several on the gameboard to make a row or column of a minimum of 3 matching-colored candies. On this match, the matched candies are faraway from the board, and candies above them fall under the empty spaces, with new candies appearing from the highest of the board. this might create a replacement matched set of candies, which is automatically cleared within the same manner. The player scores points for these matches and gains progressively more points for chain reactions. Additionally, creating matches of 4 or more candies will create a special candy that, when matched, can clear a row, column, or other section of the board.

The game is split among many levels, which must be completed in sequence. Each level poses a special challenge to the user, like achieving a minimum score during a fixed number of moves or clearing candies during a fixed number of moves to bring special ingredients to the rock bottom of the board. Boards have a variety of various configurations and should include special spaces that have their own unique rules, like spaces covered with jelly that has got to be cleared by making a match thereon space. If the player meets the level’s goal, they’re going to tend from one to 3 stars to support their score and may proceed onto the subsequent level. Otherwise, they’re going to lose one life and must try again. If the player runs out of lives, they need to attend for a few periods of real-world time while their lives regenerate before attempting the extent again. Completed levels are often replayed if desired.

The game has been expanded with a variety of episodes, adding a couple of dozen new levels per episode also as new gameplay mechanics. Each episode has 15 levels of gameplay. within the game’s first major expansion, the sport added a separate set of levels within the Dreamworld. While levels had an equivalent goal, the players had to balance matches of candies of two randomly selected colors to avoid disrupting the sleeping Odus the Owl; if they failed, the extent had to be repeated. If they collected enough matched candies to fill a meter, the sport would automatically activate the Moon Struck power: the board was cleared of all candies of these two colors, and therefore the player gained a couple of turns of additional matches without having to balance colors. 

After this, Odus returned to sleeping and two new colors were randomly selected for the balance. This continued until the player completed the extent or ran out of turns as within the main game. Dreamworld levels used a special set of lives from the most games, allowing the player to modify back and forth between these modes. The Dreamworld is not any longer accessible.

Characters

Throughout the sport, the player solves puzzles so Tiffi (short for Toffette) can solve problems plaguing the residents of the Candy Kingdom. These include tutorial guide Mr. Toffee, whose voice was changed from an over-the-top French accent within the original version of the sport into a smaller deep male voice; the Easter Bunny; the shop owner Mr. Yeti; Odus the owl from Dreamworld levels; the villainous Bubblegum Troll; and lots of others.

In Candy Crush Jelly Saga, the 2 main characters that the player plays against are the Jelly Queen and Cupcake Carl.

Development

Prior to the discharge of Candy Crush Saga, most of King’s games were browser games offered through their website or partner portals like Yahoo!. This included Candy Crush, a straight-forward tile-matching game released in 2011 which King’s chief creative officer and co-founder Sebastian Knutsson said came after a few hundred other games that they had designed for the portal. Candy Crush’s concept had been supported by an early game King made, Miner Speed, that borrowed gameplay elements from Bejeweled. Candy Crush added new animations for the candies and expressive paper doll-like characters that helped to form the sport one among five hottest ones on the location by 2012. At that time, the sport was a basic score attack game. Knutsson said, “the first version was three minutes of great gaming, but that three minutes didn’t really evolve.” Candy Crush, like several of King’s other portal games, featured tournament-style gameplay, where players could spend money to enter competitive tourneys for in-game boosts, which served together of the most sort of revenue for the corporate additionally to in-game item sale microtransactions and advertisements

Commercial

By 2013, Candy Crush Saga had been downloaded quite 500 million times across Facebook, iOS, and Android devices and thought of the foremost downloaded app from the Apple App Store, and had a minimum of 6.7 million active users on a daily basis; the sport had a daily revenue of $633,000 from US section of the iOS App Store alone. By 2014, the sport had over 245 million active players monthly but has since dropped off, thereupon count falling to around 166 million by 2016. It again rose back to 293 million active monthly players by November 2017.

Player demographics

58% of the players are women, while 46% of the players are of generation X, though more youths and youngsters play it.

Awards

Candy Crush Saga won the People’s Choice Awards for Favorite Mobile Game 2016. Other nominees were Fruit Ninja, Despicable Me: Minion Rush, Plants vs Zombies, and Temple Run. It was also the winner of the 9th International Mobile Gaming Awards for the simplest Social Game.

Candy Crush Saga is the hottest mobile game within the U.S. after a dramatic comeback within the third quarter. because the mobile game crossed its fifth anniversary in the week, its tally has crossed 2.73 billion sugary downloads.

In the third quarter that ended September 30, the match-3 game generated quite $250 million in revenue, up 97 percent from an equivalent period a year ago, consistent with measurement firm Sensor Tower. quite 1 trillion game rounds have been played within the game since its launch, and 350 trillion candies are swiped so far. At this rate, the $5.9 billion that Activision Blizzard paid to accumulate King in 2015 seems like a deal.

In popular culture-The game is additionally featured in Psy’s music video “Gentleman”.Part of The Emoji Movie takes place within Candy Crush Saga. Candy Crush Saga was used as a challenge theme for an episode of the sixth season of Project Runway All-Stars.

HUMAN: FALL FLAT

  • Human: fall flat is a quirky, open-ended physics-based puzzle and exploration game set in floating dreamscapes. Your goal is to flee these surreal dreams by solving puzzles with nothing but your wits and physics. 
  • Play solo or with friends.
  • Puzzle out and operate giant gizmos and large machines in ‘Factory,’ the new level bringing an technological revolution to Human: fall flat.
  • This Worldwide Workshop competition winning level is full of metal mechanisms to master either solo or with up to seven friends.
  • Throw switches and make machine parts from shiny steel ingots and choose your own path flat the factory. Traversing moving conveyor belts, enormous cogs and shooting flames carries a component of risk, but no bit of fun!
  • Human: fall flat may be a platform-puzzle computer game developed by Lithuanian studio No Brakes Games and published by Curve Digital. 
  • It was released for Microsoft Windows, Linux and MacOS in July 2016, with PlayStation 4 and Xbox One versions in May 2017 and a Nintendo Switch version in December 2017. A mobile port developed by Codeglue and published by 505 Games was released on 26 June 2019 for iOS and Android.
  • Human: fall flat was made by one developer, Tomas Sakalauskas, and has received mixed reviews. Reviewers praised the replayability of the puzzles and comedic animations. The game has sold quite 4 million copies.

Gameplay

Human: fall flat may be a physics puzzle game where players play a customizable human, mentioned in-game as Bob. Bob is stated to possess no superhuman abilities; he’s purely human.Players can make him grab objects and climb up ledges using both his arms and searching together with his head.

Although Bob’s standard appearance may be a featureless, minimalist all-white human with a jockey cap , players are ready to customize him to their liking, painting his body during a different array of colors and dressing him during a sort of costumes.

The game is open-ended. Each level is themed differently, each containing multiple solutions to their unique puzzles. Various remotes hidden within the game give players clues to find out the gameplay and ultimately solve the puzzles

In Human: fall flat you play a wobbly Human hero who keeps dreaming about surreal places crammed with puzzles during which he’s yet to seek out the exit. These puzzles have multiple solutions and can challenge your creativity, exploration, and ingenuity are key and each option is welcome!

  • ONLINE MULTIPLAYER MAYHEM – fall under or create public or private lobbies up to eight players. Invite your friends and luxuriate in the vision of 8 clumsy Humans wobbling and falling. 8 Humans catapulting is just not the same!
  • THE WOBBLY ART OF PARKOUR – you’ll walk (kind of straight), pull, push, carry, climb, break, and interact with objects! Mastering his moves will be your first amusing challenge.
  • LOCAL CO-OP COUCH MODE – Play with a lover or a relative, work together to realize any task, or spend an hour throwing one another about within the craziest ways possible.
  • CUSTOMISATION – From builder to the princess, dog, summer tourist, astronaut, ninja… and lots of more. You can choose between the top, the upper and lower body or maybe change the color of it!
  • SURREAL LANDSCAPES – Explore open-ended levels that obey the principles of physics. Interact with almost every available object within the game and go almost everywhere – like a playground of freedom.

Features:

  • Full control, no scripted action
  • Local solo and co-op split-screen 2 player mode
  • Online multiplayer – up to 8 players
  • LAN Play feature support – play together locally!
  • Open-ended interactive 3D levels
  • Advanced physics and innovative controls
  • Customization features from head to lower and upper body
  • MASTER THE WOBBLY ART OF PARKOUR

You can walk (kind of straight), jump, grab anything, climb anything, carry anything. Mastering the moves are going to be your first delightful challenge.

  • SOLVE MIND-BENDING PUZZLES

Explore 10 open-ended levels filled with challenging puzzles and hilarious distractions. Try new paths and discover all the secrets!

  • PLAY WITH FRIENDS, FAMILY, OR TOTAL STRANGERS

Work together to realize any task – or spend hours pranking one another within the craziest ways possible. Play with up to 4 players for wacky mayhem!

  • CUSTOMIZE YOUR CHARACTER

Dress your human in dozens of silly outfits. Be a dog, ninja, princess… whatever! Mix and match with endless combinations

Game development

  • Human: fall flat was developed by one developer, Tomas Sakalauskas. In 2012, Sakalauskas abandoned he add IT to undertake computer game development. Humans came about after several unsuccessful projects.
  • In October 2017, a web multiplayer feature was added to Human: fall flat , allowing up to eight people to play online or by LAN.
  • A port to mobile platforms supporting iOS and Android was released on 26 June 2019.

Reviews and sales

  • Human: fall flat received “mixed or average” reviews, consistent with review aggregator Metacritic. Dan Stapleton of IGN recommended the sport for watching instead of actually playing, praising the slapstick controls, humorous animations, and character customization. Zack Furniss of Destructoid enjoyed the replayability of the puzzles and praised the multiple solutions each puzzle provided.
  • By February 2018, more than 2 million copies of the game had been sold across all platforms. According to Curve, the sales of the game were boosted with the addition of online multiplayer in late 2017; by early January 2018, the sport had broken over 1 million units sold on the Windows version, but within a month, had seen a further 700,000 sales. By June 2018, the sport achieved over 4 million sales across all platforms.
  • Human: fall flat was the primary computer game released by Super Rare Games, which may be a limited-print company that physically publishes Nintendo Switch games. 5,000 copies were made available to order in March 2018.

VMIX VS WIRECAST

The Professional Video Broadcasting Software Market

  • The two musketeers of the video broadcasting software world are vMix and Wirecast. Each of these packages has both strengths and weaknesses, and each is suitable for a different range of users. 
  • When it comes to choosing the live video streaming software, both vMix and Wirecast are the most popular choices for the professionals. An initial trial of both these software products were very impressive, offering an intuitive user-friendly interface, loads of settings, and supportive features to control all broadcasting operations using the computer device. However, there are some similarities and differences where you need to go with the decision-making before choosing one.

Where can you Use these Software Programs?

  • Conferences
  • Live recording and streaming meetings, processions and presentations
  • Public and Private Events
  • News report broadcasting
  • Indoor and outdoor sports
  • Educational Institutes
  • Professional Videographer
  • Games
  • Let’s Player

vMix vs. Wirecast- A Comparative Analysis

vMix

vMix is the comprehensive video production and live streaming software package that allows you to publish the live streaming videos on the internet quickly. You can stream videos on four separate overlay channels with different settings and transition effects. The software is easy to use for professionals with intermediate level efficiency allowing touch operations on iOS and Android devices from remote places with vMix Web Controller.

Features :

  • Supports a Wide Range of Hardware
  • Take videos up to 4K resolution from webcam, cameras, data storage cards and other devices. Supports various file formats allowing the synchronization of video and audio combinations. Allows the users to integrate seamlessly with web browser, make videos with PowerPoint presentations, various audio devices and much more.Customization Enhanced Transition Effects and Live Video Effects
  • You can use from 4 customizable buttons to produce transition effects in your videos or choose from the 13 available transition options- Flip, Rotate, Fade, CrossZoom, Cut, Cube, CubeZoom etc.
    vMix can process live video effects like Zoom, Rotate, Crop, Pan Deinterlace and color correction at 4:4:4 32bit color space. This allows you to produce industry standard video output.Recording Live Videos for Instant Streaming and Output Production
  • Record your videos live and stream across multiple providers simultaneously across, Facebook Live, Ustream, YouTube Live, Twitch etc.Chroma Key Supported Virtual Sets for Producing HD Videos
  • You can either choose to set up a Chroma key set or use the virtual built in Chroma blue/green set for creating or customizing videos. With the full motion zoom feature, you will be able to customize the camera positions as per needs.Customize View Positions
  • The users may use multiple camera positions to achieve multi view from different angle during live streaming. The multi view videos can also be customized separately to achieve Zoom, crop and other transition effects.Other Feature Supports
  • Live conferencing with up to 8 members on the vMix call
  • Built in templates
  • Customize playback options
  • Produce live video effects

Package Costs

vMix offers 6 different packages- Basic, Basic HD, SD, HD, 4K and Pro. The Basic version is free to use. The professionals in need of bulk live video streaming requirements can choose packages like 4K and Pro versions if preferring high quality video output results. Depending on the video quality requirement, inputs, and other features, the customers can choose a package suitable for their investments. The paid package Basic HD starts at $60 only.

System Requirements

vMix is best suited for Windows PCs with Windows 7 and above versions. The Mac OSX users can use the Desktop Capture Program.

Positives

  • High quality output results producing great 4K resolution videos
  • Plenty of video adjustment and features
  • Brand name you can trust
  • 60-days free trial

Negatives

  • The costs can rise up to $1200 if you need premium features like 8 callers on the vMix call and 4 cameras for instant replays
  • Not compatible for using on Smartphones or other portable devices
  • May take some time to get easy with the settings and features

vMix Social

For event producers, providing value-added features is a major selling point. One great way to stand out is via social media integration. The COO of vMix wrote a guest blog for us recently about vMix Social, an add-on available for free. Essentially, vMix Social allows you to pull social media feeds into your live streams quickly and easily.

You will also be able to connect to Twitter, Facebook, Instagram and IRC chat. You can easily add a selected comment, photo, or post as an overlay on your live stream as well.

 vMix Replay

Another great feature of vMix for sports event production is instant replay. vMix Replay allows you to select up to four cameras with which to keep a running buffer of footage. After a great moment occurs (such as a goal during a soccer match), simply click the requisite time span or manually mark the period you’d like to replay. The footage will be added as a new event. This means you can replay it at any time by double-clicking on it.

Wirecast

Telestream Wirecast is a comprehensive software package offering seamless video production and live on-demand broadcasting. Wirecast is recognized for the encoder that allows several high-end functions including live switching between different captured sources, producing transition effects to the videos and other features to provide a professional look to the final output.

Features

  • Single instance live video broadcasting to multiple services
  • Use built in Chroma key and 3D graphics
  • Superior flash streaming support
  • The Wirecast Cam app allows the users to take input feeds from computer devices, cameras and other picture files.
  • Capture live videos using cameras, webcam, desktop, data card etc.
  • A range of video editing tools allow cropping, resizing, flip, rotate etc.
  • Wirecast allows streaming live videos across multiple locations simultaneously across platforms like YouTube Live, Twitch, Facebook Live, Church streaming.tv etc. The users must have an account on all these websites. Enter the username and password to start streaming instantly.

System Requirements

  • Telestream Wirecast is compatible with Windows 7 or higher versions. Also works great on Mac OS X Yosemite and OS X E. The Mac PCs must have iOS 8 or higher version.
  • Requires at least Intel Core i3 processor with 1.7GHz or higher for SD videos. To capture HD videos, an Intel Core i7 processor with 3.0 GHz or higher is essential for the best results.
  • Intel HD graphics adapter
  • 4GB RAM
  • 2GB hard disk space (extra free space required for storing the videos)

Package Costs

Wirecast has two different price packages- the Basic version at $495 and the advanced version costs $995. The company also offers premium support at $99.

Positives

  • Integrated Facebook Live support
  • For using videos on YouTube and Facebook, the users can access the Simulcast options

Negatives

  • The Wirecast Pro version cost is very high
  • Requires higher Intel processors and RAM space

Conclusion

In terms of functionality, both vMix and Wirecast possess a set of common features. However, there are some exceptions with both these platforms in terms of configuration, pricing, system requirements etc. Both of them are good but your choices will largely depend on the convenience with the software settings, budget, computer devices and other factors. It is advisable to go for a free trial test to check your convenience with both the software before subscribing to any paid packages.

CROSSFIRE

  • CrossFire is a web tactical first-person shooter for Microsoft Windows developed by Smilegate Entertainment. 
  • The game was released in China by Tencent Games, with the corporate also acting as the exclusive agent service company. The tests for its software bugs were started publicly in April 2008.
  • Due to its popularity in Asia, especially China and South Korea, it has become the world’s most-played video game by player count, with a lifetime total of 1 billion users in 80 countries worldwide. 
  • It was the world’s top-grossing online game as of 2014 and went on to become one of the highest-grossing video games of all time, having grossed over $10 billion in lifetime revenue, as of 2018.
  • A film adaptation of the sport was announced in October 2015. 
  • A remake and a sequel, CrossFire HD and CrossFire 2, respectively, are in development at Smilegate, with Remedy Entertainment working on both games’ single-player portions. An Xbox One version of the sport that comes with Remedy’s campaign, referred to as CrossfireX, was announced at E3 2019 and is about to be released free of charge in 2020.

Details about the game

Defeat Terrorists in Real-time Combat!

  • Reclaim cities controlled by a vicious terrorist group!
  • Stop Massive Organic Weapons that threaten humanity

Dominate the Battlefield with Superior Weapon Technology!

  • Create and direct high-tech combat units
  • Make your own tactical commands in real-time

Develop Your Base and Raise an Army!

  • Collect resources and develop your base
  • Train troops and research tactics to say victory!

A Masterful Mix of Strategy, Simulation, and RPG!

  • Collect and command 25 unique heroes
  • Craft gear to empower your troops

Create an Alliance and Expand Your Sphere of Influence!

  • Build a city and conduct alliance research with alliance members
  • Participate in City Takeover and reap the benefits

Modes

CrossFire features several game modes, each with unique maps and rules.

  1. Team Deathmatch

Teams work towards goals, like first to x many kills, or the team with the foremost kills.

  1. Search & Destroy

Black List’s objective is to plant and detonate a C4 charge during a designated spot or kill all of the worldwide Risk players. Global Risk’s objective is to eliminate all Black List players or prevent Black List from planting and detonating the charge within the match’s deadline . Players do not respawn. Rounds last up to 3 minutes.

  1. Free for All

No teams, teams kill as many players as possible. Players respawn at different locations. The round ends when a player reaches the kill quota for the match or the timer runs out. Weapon restrictions exist for this model.

  1. Elimination

Similar to TDM, players do not respawn when killed. In some maps, players start only with their melee weapons and must devour guns pre-set within the map. Rounds last up to 3 minutes, with Global Risk defaulting in wins.

  1. Suppression Mode

A new, and much faster Search and Destroy. Each Black List player gets a bomb and spawns only a couple of meters from the bomb plant site. The Global Risk must storm their defenses and disarm the bomb before it detonates.

  1. Ghost Mode

All Black List mercenaries have invisibility and melee weapons, while all Global Risk mercenaries are fully visible, but can use all available weapons. Black List emits an important breathing sound, footsteps, splashes while running through water, and also become significantly visible while moving.

  1. Shadow Mode

A variant of Ghost Mode. A player becomes a Shadow warrior which is a complicated ghost character. This mode introduces security devices like Sensors, Lasers, and Sprinklers to trace down the Shadow warriors. In this map, there are certain parts of the floors which are covered with different textures (including broken glass) which will make more noise than others, making it easier for the Mercenary Soldiers to listen to the Shadow Warrior movements.

  1. Mutation Mode

One or two players are infected and mutated 20 seconds into the round. When the time is up or all mutants are dead, the soldiers win. If all the soldiers mutate or die, the mutants win. Mutants are knocked backward when shot.

  1. Escape Mode

A game mode where the Black List team must “escape” through a portal a particular number of times while the worldwide Risk team tries to stop them. There are walls and doors which will be destroyed to form the escaping team’s job easier or are a requirement to flee, at half time the teams switch sides (if the team finishes escaping early, then they immediately switch sides. If they are doing not complete their goal, then the opposite team only has got to finish what the opposite team started).

  1. Hero Mode

The game plays mostly like Mutation mode but features a “Hero” character. 20 seconds into the round, one to 3 players randomly will mutate and one will become the “Hero”. Also, mutants here will still respawn when killed unless they’re killed with a headshot. The game ends when either the soldiers survive until the round ends or they’re all mutated.

  1. Hero Mode X

Random players are mutated after 20 seconds count, and one among them is chosen to be the “Terminator” which has 6000 HP and may infect players with longer-ranged lightning bolt attacks, making it a rather daunting foe for soldiers.

  1. Zombie Mode

Four players in a Zombie Apocalypse-esque scenario. Zombie Apocalypse consists of a team of 4 Global Risk mercenaries trying to survive a hard and fast number of rounds with a boss at the ultimate round. The enemies featured within the game are a spread of “zombified” Black List mercenaries and mutants, each kind having their own characteristics. The game ends once the players survive through the rounds and kill the ultimate boss within the map or if all the players are killed and can’t respawn.

  1. Elite/Bounty Mode

This mode is the first with given money and battle results, almost like the concept of Counter-Strike. When the battle begins, players can only use the pistol equipped in their inventory and must buy other weapons using their cash. Cash is often gained by killing opponents or planting/defusing the bomb. This mode is like S&D Pro.

  1. Wave Mode

5v5 or 4v4 team-based mode. Both teams must destroy the opposition’s defense towers so as to succeed in the bottom, which has two “Last defense towers” guarding it, and players must destroy those two towers to start damaging the bottom (clearance of all side towers isn’t needed). This is the primary mode where the player can pick one among eleven classes before joining the space. Each class is different and has its own skills. This mode also introduces NPCs, airstrikes, mortar bombs, energy transmitters, and sophistication Upgrade Systems.

  1. King Mode

No teams. Players compete during a series of mini-games each round, and therefore the players with the very best score get selected as a commander each round. The game continues until a player reaches a particular score and fights to be crowned the King.

  1. Sheep Mode

No teams. Players compete to urge the foremost points within the end by learning sheep, which generate points every so often. Once someone has gotten to some extent the limit set before the sport, the golden sheep is spawned, and everybody must fight to ascertain who will catch on.

  1. Big Head

Team deathmatch but with a twist, because the player kills they level up, increasing their head size. The maximum is five. A bar will refill for every team and when it’s full, that team will enter “Big Head” mode, where the player is in a position to instantly kill anyone with a melee attack.

Weapons

CrossFire features weapons supported real-life models, with each weapon belonging to a category. Categories include machine guns, assault rifles, sniper rifles, etc. Each category is functionally almost like their world counterparts (Ex. Machine guns are heavy, powerful, lay down heavy fire and have long reloaded times, Submachine guns are lighter and fire faster but deal less damage, Shotguns are effective in close range but ineffective at long distance, etc.) Weapons often have many variations, including different skins which give them different attributes. In addition, the re-skinned versions are often rarer. There also are some weapons that are different from other weapons just like the VIP weapons, which have better functions like faster reload, among others. Certain modes have mode-exclusive weapons.

Characters

The characters featured in CrossFire are a mixture of both real and fictional Special Forces groups. The real groups featured are The Russian OMON, the LAPD SWAT, British SAS, the Brazilian BOPE, the German GSG 9, the Korean 707th Special Mission Group, the United Nations Special Forces, and the American Navy SEALs. Each character also has both a Black List and Global Risk variant. Some characters are bought with GP, while some are bought with premium currency. There are special characters found in some modes just like the knight.

There also are mutant characters for the Mutation/Hero modes, which unlike regular game characters, each have unique abilities.

Commercial performance

CrossFire is the most played online FPS game worldwide, with over 8 million concurrent users and 650 million registered players by 2017, consistent with developer Smilegate, with the bulk of players in Asia, especially China and South Korea. The game had 660 million players worldwide by 2018 and has reached a lifetime total of 1 billion users in 80 countries as of 2020.

In 2013, the sport was one of the three hottest video games in China, with a revenue of just about $1 billion. It was the world’s top-grossing game of 2014 at ₩1.5 trillion ($1.3 billion). By 2015, CrossFire had grossed $6.8 billion, making it one of the top five highest-grossing video games of all time, along with Space Invaders, Pac-Man, Street Fighter II and World of Warcraft. CrossFire grossed $1.1 billion in 2016 and $1.4 billion in 2017, making it one of the three top-grossing PC games for both years, along with League of Legends and Dungeon Fighter Online (DFO). In 2018, CrossFire grossed $1.5 billion, making it one of the year’s five top-grossing video games, along with Fortnite, DFO, League of Legends, and Pokémon Go. In total, CrossFire has grossed $10.8 billion in lifetime revenue, as of 2018.

Film adaptation

In October 2015, it had been announced that Neal Moritz would be producing a movie version of CrossFire, after spending a year weighing up proposals from Hollywood producers and studios.

In February 2020, it had been announced that Sony Pictures are going to be developing the film adaptation, Tencent Pictures will co-produce and co-finance and Mortiz will produce through his Original Film banner.

ARK:SURVIVAL EVOLVED

Ark: Survival Evolved (stylized as ΛRK) may be a 2017 action-adventure survival computer game developed by Studio Wildcard, together with Instinct Games, Efecto Studios, and Virtual Basement. In the game, players must survive being stranded on an island crammed with roaming dinosaurs and other prehistoric animals, natural hazards, and potentially hostile human players.

Details

  • As a person or woman stranded naked, freezing and starving on the shores of a mysterious island called ARK, you want to hunt, harvest resources, craft items, grow crops, research technologies, and build shelters to withstand the elements. Use your cunning and resources to kill or tame & breed the leviathan dinosaurs and other primeval creatures roaming the land, and team with or feed on hundreds of other players to survive, dominate and escape!
  • Dinosaurs, Creatures, & Breeding, over 100+ creatures are often tamed employing a challenging capture-&-affinity process, involving weakening a feral creature to knock it unconscious, then nursing it back to health with appropriate food. Once tamed, you will issue commands to your tames, which it’s going to follow counting on how well you’ve tamed and trained it. Tames, which may still level-up and consume food, also can carry Inventory and Equipment like Armor, carry prey back to your settlement counting on their strength, and larger tames can be ridden and directly controlled! Fly a Pterodactyl over the snow-capped mountains, lift allies over enemy walls, race through the jungle with a pack of Raptors, tromp through an enemy base along a big brontosaurus, or chase down feed on the rear of a raging T-Rex! Take part during a dynamic ecosystem life-cycle with its own predator & prey hierarchies, where you’re only one creature among many species struggling for dominance and survival. Tames also can be mated with the other gender, to selectively breed successive generations employing a trait system supported recombinant genetic inheritance. This process includes both egg-based incubation and mammalian gestation lifecycles! Or put more simply, raise babies!
  • You must eat and drink to survive, with different sorts of plants & meat having different nutritional properties, including human meat. Ensuring a supply of water to your home and inventory may be a pressing concern. All physical actions come at a cost of food and water, long-distance travel is fraught with subsistence peril! Inventory weight causes you to move slower, and therefore the day/night cycle alongside randomized weather patterns adds another layer of challenge by altering the temperature of the environment, causing you to hunger or thirst more quickly. Build a fireplace or shelter, and craft an outsized sort of customizable clothing & armors, to assist protect yourself against locational damage & extreme temperatures using the dynamic indoor/outdoor insulation calculation system!
  • By chopping down forests filled with trees and mining metal and other precious resources, you’ll craft the parts to create massive multi-leveled structures composed of complex snap-linked parts, including ramps, beams, pillars, windows, doors, gates, remote gates, trapdoors, water pipes, faucets, generators, wires and every one manner of electrical devices, and ladders among many other types. Structures have a load system to disintegrate if enough support has been destroyed, so reinforcing your buildings is vital. All structures and items are often painted to customize the design of your home, also as placing dynamically per-pixel paintable signs, textual billboards, and other decorative objects. Shelter reduces the extremes of weather and provides security for yourself and your stash! Weapons, clothing & armor gear also can be painted to precise your own visual style.
  • Pick seeds from the wild vegetation around you, plant them in plots that you simply lay down, water them and nurture them with fertilizer (everything poops after consuming calories, which can then be composted, and some fertilizer is better than others). Tend to your crops and that they will grow to supply delicious and rare fruits, which may even be wont to cook a plethora of logical recipes and make useful tonics! Explore to seek out the rarest of plant seeds that have the foremost powerful properties! Vegetarians & vegans can flourish, and it’ll be possible to master and conquer the ARK in a non-violent manner!
  • By bringing sufficient rare sacrificial items to special Summon locations, you’ll capture the eye of the one among the ARK’s god-like mythical creatures, who will arrive for battle. These gargantuan monstrosities provide an end-game goal for the foremost experienced groups of players and their armies of tames and can yield extremely valuable progression items if they’re defeated.
  • Create a Tribe and add your friends thereto, and every one your tames is often commanded by and allied to anyone in your Tribe. Your Tribe also will be ready to respawn at any of your home spawn points. Promote members to Tribe Admins to scale back the burden of management. Distribute key items and pass-codes to supply access to your shared village!
  • All items are crafted from Blueprints that have variable statistics and qualities and need corresponding resources. More remote and harsh locales across the ARK tend to possess better resources, including the tallest mountains, darkest caves, and depths of the ocean! Level-Up your player character by gaining experience through performance actions, Level-Up you’re taming, and learn new “Engrams” to be ready to craft Items from memory without the utilization of blueprints, even if you die! Customize the underlying physical look of your character with hair, eye, and skin tones, alongside an array of body proportion modifiers. As you explore the vast ARK, you will find clues left by other Survivors who have made the ARK their range in ages past, within the sort of collectible detailed 3D “Explorer Notes”. By uncovering all of those, you’ll begin to piece together the true nature of the ARK, and find out its purpose!
  • Everything you craft has durability and can wear-out from extended use if not repaired, and once you leave the sport, your character remains sleeping within the persistent world. Your inventory physically exists in boxes or on your character in the world. Everything can be looted & stolen, so to achieve security you must build-up, team-up, or have tamed to guard your stash. Death is permanent, and you’ll even knock out capture, and force-feed other players to use them for your own purposes, like extracting their blood to for transfusions, harvesting their fecal matter to use as fertilizer, or using them as food for your carnivorous tames!
  • The mysterious ARK may be a formidable and imposing environment, composed of the many natural and unnatural structures, above-ground, below-ground, and underwater. By fully exploring its secrets, you’ll find the foremost exotic procedurally randomized creatures and rare blueprints. Also to be found are Explorer Notes that are dynamically updated into the sport, written by previous human denizens of the ARK from across the millennia, creatively detailing the creatures and backstory of the ARK and its creatures. Fully develop your in-game ARK-map through exploration, write custom points of interest onto it, and craft a Compass or GPS coordinates to assist exploring with other players, whom you can communicate with via proximity text & voice chat, or long-distance radio. Construct & draw in-game signs for other players to assist them or lead them astray… And yet.. how does one ultimately challenge the Creators and Conquer the ARK? A definitive end-game is planned.
  • On the 100+ player servers, your character, everything you built, and your tames, stay in-game even once you leave. You can even physically travel your character and items between the network of ARK’s by accessing the Obelisks and uploading (or downloading) your data from the Steam Economy! A galaxy of ARKs, each slightly different than the previous, to go away your mark on and conquer, one at a time — special official ARKs are going to be unveiled on the World-map for limited times in singular themed events with corresponding limited-run items! Furthermore, you’ll now design or randomize your own unique ‘Procedurally Generated ARKs’, for infinite replayability and endless surprises.
  • You can play single-player local games, and convey your character and items between unofficial player-hosted servers, back and forth from singleplayer to multiplayer. Mod the sport, with full Steam Workshop support and customized Unreal Engine 4 editor. See how we built our ARK using our maps and assets as an example. Host your own server and configure your ARK precisely to your liking. We want to see what you create!
  • The over-the-top hyper real imagery of the ARK its creatures is delivered to expressive life employing a highly-customized Unreal Engine 4, with fully dynamic lighting & global illumination, weather systems (rain, fog, snow, etc) & true-to-life volumetric cloud simulation, and therefore the latest in advanced DirectX11 and DirectX12 rendering techniques. Music by award-winning composer of “Ori and the Blind Forest”, Gareth Coker!

Sales

Within a month of its early access release on Steam, Ark had sold over a million copies. By August 2016, the sport had over 5.5 million sales across both Windows and Xbox One, with about 1.5 million from the Xbox One platform.

Ark: Survival Evolved received “mixed or average” reviews for the Windows, PlayStation 4, and Xbox One versions, while the Switch version received “generally unfavorable” reviews, consistent with review aggregator Metacritic